Re: [fpc-devel] OpenGL patch, final(I hope)

2005-06-21 Thread Florian Klaempfl
Ales Katona wrote: Ok this patch does the following: Removes the writeln() in case the library fails to load. If the whole library is not found, it throws an exception which tell the library name. If any method within the library is not found it throws an exception with the given method

Re: [fpc-devel] OpenGL patch, final(I hope)

2005-06-21 Thread Michael Van Canneyt
On Tue, 21 Jun 2005, Florian Klaempfl wrote: Ales Katona wrote: Ok this patch does the following: Removes the writeln() in case the library fails to load. If the whole library is not found, it throws an exception which tell the library name. If any method within the library is not

Re: [fpc-devel] OpenGL patch, final(I hope)

2005-06-21 Thread Ales Katona
Florian Klaempfl wrote: Ales Katona wrote: Ok this patch does the following: Removes the writeln() in case the library fails to load. If the whole library is not found, it throws an exception which tell the library name. If any method within the library is not found it throws an exception

[fpc-devel] OpenGL patch

2005-06-20 Thread Ales Katona
Ok so here's the patch. If you feel some things should change, tell me about it. This patch adds TryLoadGL[u[t]] and GL[u[t]]IsLoaded methods and also fixes the crash on win32 if opengl is not present. (but it will still crash later, if the user doesn't check) Ales Index: