Hi all,
When you use the MySQL client, you have to call myslq_library_init to
initialise the library, and mysql_library_end to de-initialize it again.
When the library is dynamically loaded using mysqlXXdyn.pp, shall I call
these functions automatically? Or should we leave it to the programmer?
(
In our previous episode, Joost van der Sluis said:
> When you use the MySQL client, you have to call myslq_library_init to
> initialise the library, and mysql_library_end to de-initialize it again.
>
> When the library is dynamically loaded using mysqlXXdyn.pp, shall I call
> these functions autom
On Wed, 3 Dec 2008, Joost van der Sluis wrote:
> Hi all,
>
> When you use the MySQL client, you have to call myslq_library_init to
> initialise the library, and mysql_library_end to de-initialize it again.
>
> When the library is dynamically loaded using mysqlXXdyn.pp, shall I call
> these fun
dmitry boyarintsev wrote:
Hello
AFAIK, dwarf debug info generation is not yet fully implemented for
the compiler. I'm interseted in CallFrame information, so debugger,
can use it to unwind the call stack. I've tried to compiled hello
world program using "fpc -gw3 hello.pas", and found that there
Op woensdag 03-12-2008 om 13:09 uur [tijdzone +0100], schreef Michael
Van Canneyt:
>
> On Wed, 3 Dec 2008, Joost van der Sluis wrote:
>
> > When you use the MySQL client, you have to call myslq_library_init to
> > initialise the library, and mysql_library_end to de-initialize it again.
> >
> > W
Thanks for the input, Marc
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Joost van der Sluis wrote:
Op woensdag 03-12-2008 om 13:09 uur [tijdzone +0100], schreef Michael
Van Canneyt:
On Wed, 3 Dec 2008, Joost van der Sluis wrote:
When you use the MySQL client, you have to call myslq_library_init to
initialise the library, and mysql_library_end to de-initial
Hi all,
I'm looking for a high performance 'wait-for'.
The situation:
There are m threads working in parallel on n chunks of work (n>=m).
The n chunks are indexed 0..n-1.
Sometimes one thread needs the result of some of the lower indexed chunks. For
example the chunk number 5 needs chunks 0..2.
S
Mattias Gärtner wrote:
Hi all,
I'm looking for a high performance 'wait-for'.
The situation:
There are m threads working in parallel on n chunks of work (n>=m).
The n chunks are indexed 0..n-1.
Sometimes one thread needs the result of some of the lower indexed chunks. For
example the chunk numb
Op woensdag 03-12-2008 om 15:06 uur [tijdzone +], schreef Martin
Friebe:
> Joost van der Sluis wrote:
> > Op woensdag 03-12-2008 om 13:09 uur [tijdzone +0100], schreef Michael
> > Van Canneyt:
> >
> >> On Wed, 3 Dec 2008, Joost van der Sluis wrote:
> >>
> >>
> >>> When you use the MySQL
Mattias Gärtner wrote:
The situation:
There are m threads working in parallel on n chunks of work (n>=m).
The n chunks are indexed 0..n-1.
Sometimes one thread needs the result of some of the lower indexed chunks. For
example the chunk number 5 needs chunks 0..2.
So I have a function WaitForInde
On Wed, 03 Dec 2008 19:41:12 +0100
Vinzent Höfler <[EMAIL PROTECTED]> wrote:
> Mattias Gärtner wrote:
>
> > The situation:
> > There are m threads working in parallel on n chunks of work (n>=m).
> > The n chunks are indexed 0..n-1.
> > Sometimes one thread needs the result of some of the lower in
On Wed, 03 Dec 2008 15:41:55 +
Martin Friebe <[EMAIL PROTECTED]> wrote:
> Mattias Gärtner wrote:
> > Hi all,
> >
> > I'm looking for a high performance 'wait-for'.
> >
> > The situation:
> > There are m threads working in parallel on n chunks of work (n>=m).
> > The n chunks are indexed 0..n-1
Mattias Gaertner wrote:
On Wed, 03 Dec 2008 19:41:12 +0100
Vinzent Höfler <[EMAIL PROTECTED]> wrote:
If I understand RTLEventWaitFor correct, then it waits until another
thread calls RTLeventSetEvent.
Unless it's already signalled, then it should run right through.
So I must check *before* c
Hi
Is there a chance of using fpc on Arm7 boards without OS? I have with
me an AT91SAM7 board with 64K Ram and 512K flash. The limited memory
makes it difficult to load an OS. One alternative is to use Armpit
Scheme, which is a scheme language implementation for Arm7 boards. You
can see it at ht
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