Dňa 11.3.2016 o 8:07 Ondrej Pokorny napísal(a):
On 11.03.2016 7:58, LacaK wrote:
Then that indeed applies for Win64 as well.
Maybe time to start thinking about 3.0.2, then.
This is not a minor bug.
IMO it is serious bug and users should be informed, that upgrading to
FPC 3.0 (on some
> So wouldn't be better have less bigger test units for example
"tcurrency" which will do complex testing for for example all
math.operations with currency data type ?
> (as opposed to have lot of fragments in lot of anonymous files)
>
Feel free to write such a test.
See attached file. Is
On 11.03.2016 7:58, LacaK wrote:
Then that indeed applies for Win64 as well.
Maybe time to start thinking about 3.0.2, then.
This is not a minor bug.
IMO it is serious bug and users should be informed, that upgrading to
FPC 3.0 (on some platforms) can leads to serious problems when
Then that indeed applies for Win64 as well.
Maybe time to start thinking about 3.0.2, then.
This is not a minor bug.
IMO it is serious bug and users should be informed, that upgrading to
FPC 3.0 (on some platforms) can leads to serious problems when currency
and double are involved.
>
>
> Are there tests for compiler ?
> Is it possible, that such bug is not noticed during preparation of
release ?
> (or is it such special case, that this was not covered by existing
test?)
There are many and they are run every night for quite some platforms.
It could however be that
On Thu, 10 Mar 2016, Sven Barth wrote:
Am 10.03.2016 18:02 schrieb "Yury Sidorov" :
On 3/10/2016 1:06 PM, Jy V wrote:
This happens only on Win64 with FPC 3.0
Can somebody please check and confirm ?
compiled with official Lazarus 1.6 (SVN revision as displayed
Am 10.03.2016 18:02 schrieb "Yury Sidorov" :
>
> On 3/10/2016 1:06 PM, Jy V wrote:
>>
>>
>> This happens only on Win64 with FPC 3.0
>> Can somebody please check and confirm ?
>>
>>
>> compiled with official Lazarus 1.6 (SVN revision as displayed in the
>> about box: 51630)
On 3/10/2016 1:06 PM, Jy V wrote:
This happens only on Win64 with FPC 3.0
Can somebody please check and confirm ?
compiled with official Lazarus 1.6 (SVN revision as displayed in the
about box: 51630)
console output of your program is:
1.234500E+02*
Am 10.03.2016 13:44 schrieb "LacaK" :
>
>
>>
>> This happens only on Win64 with FPC 3.0
>> Can somebody please check and confirm ?
>>
>>
>> compiled with official Lazarus 1.6 (SVN revision as displayed in the
about box: 51630)
>> console output of your program is:
>>
>>
Am 10.03.2016 13:01 schrieb "Michael Van Canneyt" :
>
>
>
> On Thu, 10 Mar 2016, Yury Sidorov wrote:
>
>> On 3/10/2016 11:33 AM, Michael Van Canneyt wrote:
>>>
>>>
>>> On Thu, 10 Mar 2016, LacaK wrote:
>>>
Hi,
investigating bug #29760 I reduced bug to:
On Thu, 10 Mar 2016, LacaK wrote:
This happens only on Win64 with FPC 3.0
Can somebody please check and confirm ?
compiled with official Lazarus 1.6 (SVN revision as displayed in the about
box: 51630)
console output of your program is:
1.234500E+02*
> This happens only on Win64 with FPC 3.0
> Can somebody please check and confirm ?
>
compiled with official Lazarus 1.6 (SVN revision as displayed in the about
box: 51630)
console output of your program is:
1.234500E+02* 1.E+002= 1.234500E+08
On 3/10/2016 11:33 AM, Michael Van Canneyt wrote:
On Thu, 10 Mar 2016, LacaK wrote:
Hi,
investigating bug #29760 I reduced bug to:
var
c: currency;
d: double;
begin
c := 123.45;
d := 100;
writeln(c, '*', d, '=', c*d); // result of multiply is wrong = 12345
end.
This happens only
On Thu, 10 Mar 2016, LacaK wrote:
Hi,
investigating bug #29760 I reduced bug to:
var
c: currency;
d: double;
begin
c := 123.45;
d := 100;
writeln(c, '*', d, '=', c*d); // result of multiply is wrong = 12345
end.
This happens only on Win64 with FPC 3.0
Can somebody please check
Hi,
investigating bug #29760 I reduced bug to:
var
c: currency;
d: double;
begin
c := 123.45;
d := 100;
writeln(c, '*', d, '=', c*d); // result of multiply is wrong = 12345
end.
This happens only on Win64 with FPC 3.0
Can somebody please check and confirm ?
Thanks
-Laco.
On Thu, 10 Mar 2016, Mattias Gaertner wrote:
On Wed, 9 Mar 2016 20:35:52 -0300
Daniel Gaspary wrote:
Since FPC 3.00 has a new Unicode support I was wondering about that.
AFAIK, support to Unicode(Or only UTF8?) was the main reason to the
existence of the units
16 matches
Mail list logo