Op 2020-04-27 om 21:24 schreef Florian Klämpfl:
Well, for 6502 working 16-bit ptr indirect via volatile zp memory
locations needs to be implemented anyway :-)
Does that CPU have no hardware stack at all, or only limited (128/256
bytes or so?)
It has a full stack but too little registers to u
Am 27.04.20 um 21:12 schrieb Marco van de Voort:
Op 2020-04-27 om 18:28 schreef Florian Klaempfl:
I have no idea, but quickly read through some docs, and it seems the
GameBoy CPU doesn't have IX/IY registers, which seems to be very
useful to
implement some of the more complex references hand
Op 2020-04-27 om 18:28 schreef Florian Klaempfl:
I have no idea, but quickly read through some docs, and it seems the
GameBoy CPU doesn't have IX/IY registers, which seems to be very
useful to
implement some of the more complex references handling, according to
what
Nikolay wrote earlier.
Florian Klaempfl schrieb am Mo., 27. Apr. 2020,
18:28:
> Am 27.04.2020 um 17:52 schrieb Karoly Balogh (Charlie/SGR):
> > Hi,
> >
> > On Mon, 27 Apr 2020, Sven Barth via fpc-devel wrote:
> >
> >>> Well, I'm surprised and impressed you got it to work at all...
> >>> Quite an achievement.
> >>
> >>
Ryan Joseph via fpc-devel schrieb am Mo.,
27. Apr. 2020, 18:28:
> I think constants in generics may be the only way to create dynamically
> sized types at compile time (via static arrays). That seems like a really
> narrow usage but it opens a lot of doors most of us have probably never
> thought
Am 27.04.2020 um 17:52 schrieb Karoly Balogh (Charlie/SGR):
Hi,
On Mon, 27 Apr 2020, Sven Barth via fpc-devel wrote:
Well, I'm surprised and impressed you got it to work at all...
Quite an achievement.
Considering that we already support AVR as well I was rather confident
here. :D Maybe in t
On Mon, 2020-04-27 at 17:52 +0200, Karoly Balogh (Charlie/SGR) wrote:
> Hi,
>
> On Mon, 27 Apr 2020, Sven Barth via fpc-devel wrote:
>
> >> Well, I'm surprised and impressed you got it to work at all...
> >> Quite an achievement.
> >
> > Considering that we already support AVR as well I was rathe
I'm kind of impressed actually that you're going out of your way to
support older consoles and workstations. It's certainly good for
hobbyist development. It's a shame that so many modern consoles have
NDAs and physical measures to prevent homebrew software. I still feel
sad that the OUYA fl
Hi,
On Mon, 27 Apr 2020, Sven Barth via fpc-devel wrote:
>> Well, I'm surprised and impressed you got it to work at all...
>> Quite an achievement.
>
> Considering that we already support AVR as well I was rather confident
> here. :D Maybe in the future we can also add GameBoy support which uses
I think constants in generics may be the only way to create dynamically sized
types at compile time (via static arrays). That seems like a really narrow
usage but it opens a lot of doors most of us have probably never thought about.
I suspect in time more good usages will be discovered.
Regards
Michael Van Canneyt schrieb am Mo., 27. Apr. 2020,
15:40:
>
>
> On Mon, 27 Apr 2020, nickysn--- via fpc-devel wrote:
>
> > Last night, I got the full system unit to compile, including console
> > output, so now you can use standard write/writeln. Unfortunately if you
> > include both read/readln
Am 27.04.2020 um 15:37 schrieb nickysn--- via fpc-devel:
On Mon, 2020-04-20 at 17:07 +0300, nick...@gmail.com wrote:
On Thu, 2020-04-16 at 11:04 +0200, Guillermo wrote:
Thanks Swen.
I see last commit was 2 days ago so it is active. I would like to
know
who is responsible to speak to him. May
On Mon, 2020-04-27 at 15:40 +0200, Michael Van Canneyt wrote:
>
> On Mon, 27 Apr 2020, nickysn--- via fpc-devel wrote:
>
> > Last night, I got the full system unit to compile, including
> > console
> > output, so now you can use standard write/writeln. Unfortunately if
> > you
> > include both re
On Mon, 27 Apr 2020, nickysn--- via fpc-devel wrote:
Last night, I got the full system unit to compile, including console
output, so now you can use standard write/writeln. Unfortunately if you
include both read/readln and write/writeln in your program, the program
becomes too big to fit in th
On Mon, 2020-04-20 at 17:07 +0300, nick...@gmail.com wrote:
> On Thu, 2020-04-16 at 11:04 +0200, Guillermo wrote:
> > Thanks Swen.
> >
> > I see last commit was 2 days ago so it is active. I would like to
> > know
> > who is responsible to speak to him. May be I can help with the MSX
> > target,
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