Re: [fpc-devel] Exporting functions in an Android library

2014-08-19 Thread Sergio Flores
Hi Sven, thanks for the fast answer. I did not found that about [public] because I thought it was just an option of export, and so always search for export documentation. And I did have an exports function in main file, I told about it in my previous mail, that was not the problem. I checked

[fpc-devel] Exporting functions in an Android library

2014-08-18 Thread Sergio Flores
Hi again! This mail is the continuation of the Androids threads problem. As you guys said, the threads problem seems to be caused by using a old version of the compiler, so I went and compiled fpc from trunk, for Android target. Then I tried compiling my game using the cross compiler I just built.

Re: [fpc-devel] Exporting functions in an Android library

2014-08-18 Thread Sven Barth
On 19.08.2014 06:43, Sergio Flores wrote: I had to make some changes to the compilation options: Replaced -Tlinux with -Tandroid Replaced -CfVFPV2 with -CfVFPV3 Removed -mfloat-abi=hard Added new unit path (units\rtl-objpas, seems it was necessary for dateutils now) Yes, the change to