Hi Sven, thanks for the fast answer.
I did not found that about [public] because I thought it was just an option
of export, and so always search for export documentation.
And I did have an exports function in main file, I told about it in my
previous mail, that was not the problem.
I checked
Hi again!
This mail is the continuation of the Androids threads problem.
As you guys said, the threads problem seems to be caused by using a old
version of the compiler, so I went and compiled fpc from trunk, for Android
target.
Then I tried compiling my game using the cross compiler I just built.
On 19.08.2014 06:43, Sergio Flores wrote:
I had to make some changes to the compilation options:
Replaced -Tlinux with -Tandroid
Replaced -CfVFPV2 with -CfVFPV3
Removed -mfloat-abi=hard
Added new unit path (units\rtl-objpas, seems it was necessary for
dateutils now)
Yes, the change to