Re: [fpc-devel] internal linker import by index patch (xbox)

2007-09-20 Thread Yury Sidorov
From: Andrew Haines [EMAIL PROTECTED] Hi, This patch is not ready yet, but can anyone give comments on the correctness of the third hunk in the patch dealing with AOrdNr? I've been working on getting fpc able to make xbox(1) programs and on the xbox there are no libraries but only kernel

Re: [fpc-devel] internal linker import by index patch (xbox)

2007-09-20 Thread Andrew Haines
Yury Sidorov wrote: Actually import by ordinal is implemented in works. Look at line 2416 of ogcoff.pas When AOrdNr 0 it indicates that import is by name, but ordinal number is specified as hint. Whan AOrdNr 0 then import by ordinal only. Okay yes I see that, but that is for the import

Re: [fpc-devel] internal linker import by index patch (xbox)

2007-09-20 Thread Yury Sidorov
From: Andrew Haines [EMAIL PROTECTED] Yury Sidorov wrote: Actually import by ordinal is implemented in works. Look at line 2416 of ogcoff.pas When AOrdNr 0 it indicates that import is by name, but ordinal number is specified as hint. Whan AOrdNr 0 then import by ordinal only. Okay yes

Re: [fpc-devel] internal linker import by index patch (xbox)

2007-09-20 Thread Andrew Haines
Yury Sidorov wrote: From: Andrew Haines [EMAIL PROTECTED] Yury Sidorov wrote: Actually import by ordinal is implemented in works. Look at line 2416 of ogcoff.pas When AOrdNr 0 it indicates that import is by name, but ordinal number is specified as hint. Whan AOrdNr 0 then import by

[fpc-devel] internal linker import by index patch (xbox)

2007-09-19 Thread Andrew Haines
Hi, This patch is not ready yet, but can anyone give comments on the correctness of the third hunk in the patch dealing with AOrdNr? I've been working on getting fpc able to make xbox(1) programs and on the xbox there are no libraries but only kernel imports which are imported by number. A