On 05/23/2017 01:35 AM, nore...@z505.com wrote:
On 2017-05-18 10:12, Graeme Geldenhuys wrote:
On 2017-05-18 16:04, Ryan Joseph wrote:
After I looked at the code I didn't see anything strange about it
Thank you, that's what I thought too.
it just got me thinking, if that code can be that
On 2017-05-18 10:05, Graeme Geldenhuys wrote:
On 2017-05-18 15:58, Reimar Grabowski wrote:
A real game would be done differently and then FPC is fast.
Oh, so work around the FPC problem. I get it now. ;-)
Wanne do PacMan in 160x100 resolution, no problem for FPC.
Check.
Wanne do
On 2017-05-21 07:58, Felipe Monteiro de Carvalho wrote:
On Thu, May 18, 2017 at 5:05 PM, Graeme Geldenhuys
wrote:
Use Java instead. ;-) Check. Oh wait, that's what I did for that
project.
Well, Java also has its issues.
...
import java.util.*;
class