In our previous episode, dmitry boyarintsev said:
> >
> > Afterwards, compiler/ppcrossx64 will be the cross compiler (from i386 ->
> > x86-64) and compiler/ppcx64 will be the native x86-64 compiler.
>
> Isn't it necessary to run "fpcmake -Tx86_64-win64 -w -r", before making?
No, in general SVN s
On Sun, Aug 8, 2010 at 6:46 PM, Jonas Maebe wrote:
> In the top level directory of your checkout, run
>
> make CPU_TARGET=x86_64 all
>
> Afterwards, compiler/ppcrossx64 will be the cross compiler (from i386 ->
> x86-64) and compiler/ppcx64 will be the native x86-64 compiler.
Isn't it necessary t
On 08 Aug 2010, at 19:50, Martin wrote:
> So here it goes:
> - I have a 32 bit windows, on a 32 bit Intel CPU
> - I have a SVN checkout
> - I want to build it, so I get a compiler, that will run on my 32 bit system,
> but compile for a 64 bit system.
In the top level directory of your checkout,
I am sure that question must have been ask a 1000 times, and somewhere
must be a tutorial
but Google only brought me to a page on the wiki, that describes how to
do diff OS.
So here it goes:
- I have a 32 bit windows, on a 32 bit Intel CPU
- I have a SVN checkout
- I want to build it, so
>From D3 Help:
The Currency type is a fixed-point data type suitable for monetary
calculations.
It is stored as a scaled 64-bit integer with the four
least-significant digits implicitly representing four decimal places.
Bart
___
fpc-pascal maillist -
Felipe Monteiro de Carvalho wrote:
On Fri, Aug 6, 2010 at 4:52 PM, Michael Van Canneyt
wrote:
Strange, because tkCurrency exists ?
A currency is a Int64, which is the currency amount multiplied by 1.
Well, apparently Delphi 6 RTTI thinks that it is a float. Check this code:
A currency