Hi,
I just tried to update one of my Windows VM with the latest released
FPC. To my surprise there is no Win64 release for FPC 2.6.2 on
SourceForge? I only found a 32-bit cross-compiler.
Why is this?
Regards,
- Graeme -
--
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
This about audio and fpc and fpGUI and LCL and Linux. (working good with
Windows)
Have some trouble with threads synchronize() procedure.
The main thread.execute is a loop to read-write audio data.
Inside the loop i use synchronize(myProc) to synchronize some graphic
component ( like
2013.04.30. 20:39 keltezéssel, Graeme Geldenhuys írta:
Hi,
I just tried to update one of my Windows VM with the latest released
FPC. To my surprise there is no Win64 release for FPC 2.6.2 on
SourceForge? I only found a 32-bit cross-compiler.
Why is this?
Regards,
- Graeme -
Am 30.04.2013 20:39, schrieb Graeme Geldenhuys:
Hi,
I just tried to update one of my Windows VM with the latest released
FPC. To my surprise there is no Win64 release for FPC 2.6.2 on
SourceForge? I only found a 32-bit cross-compiler.
Why is this?
Because it has no advantage over the 32
Ooops, it seams that the link of the demo was wrong. Here the good one :
https://sites.google.com/site/fiensprototyping/fpGUI_UOStest.tar.gz
Thanks
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On Wed, May 1, 2013 11:30, Florian Klämpfl wrote:
Am 30.04.2013 20:39, schrieb Graeme Geldenhuys:
Hi,
I just tried to update one of my Windows VM with the latest released
FPC. To my surprise there is no Win64 release for FPC 2.6.2 on
SourceForge? I only found a 32-bit cross-compiler.
Why
Try Queue instead Syncronize. --
Silvio Clécio
My public projects - github.com/silvioprog
Thanks Silvio, i gonna try. But i want to understand why it does not works good
with Syhchronize. I was thinking that, maybe, LCL does not use the same level
of priority while creating thread than
On 01/05/13 10:19, Gabor Boros wrote:
http://sourceforge.net/projects/freepascal/files/Win32/2.6.2/fpc-2.6.2.x86_64-win64.exe/download
That's what I thought too, but that is a 32-bit cross-compiler for
64-bit targets. I wanted a real 64-bit compiler.
In the end I just downloaded the FPC
On 01/05/13 00:31, Fred van Stappen wrote:
With fpGui the synchro is good but not the
quality of sound.
Some audio chunk are omitted when using synchronize(myProc).
And on my 64-bit Linux (Ubuntu 10.04) VM the sound and graphic updates
are perfect - no audio interruptions at all.
Regards,
And on my 64-bit Linux (Ubuntu 10.04) VM the sound and graphic updates.
That are good news ;)
But does not respond to the question :
Why synchronize a dummy-empty proc affect the parent thread ( and in this case
the main thread is a audio process) ?
Sure that with good cpu you do not feel it.
Do you use fpGUI directly or fpGUI through the LCL?i use fGUI directly.
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On Wed, May 1, 2013 at 6:26 AM, Graeme Geldenhuys
gra...@geldenhuys.co.uk wrote:
In the end I just downloaded the FPC source, and built my own 64-bit
compiler.
Why do you need a 64 bit compiler? (just curious)
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On 01/05/13 20:45, Fred van Stappen wrote:
you do not feel it. But with a atom cpu, very close than arm cpu, i
can test the result live. And trust me, something append while
synchronize a dummy proc. And i really want to understand why.
Like I said before, I have no idea why that is the case
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