Looks like the last one senior compiler guy has gone - Allen Bauer (like
Eli Boling before). He is starting a new position at Google:
http://blog.therealoracleatdelphi.com/2016/02/a-new-adventure.html
Interesting info:
[quote author="Ralf Stocker"]
How safe is Delphis future? Who is the new
Hey Michalis, thanks for your detailed answers I really appreciate it.
> In Castle Game Engine the whole Pascal code is compiled into an .so
> library (for Android+Arm, though we could also target Android+x86). It
> is then packaged into an apk, with the activity class set to the
>
2016-02-18 18:38 GMT-02:00 Jonas Maebe :
> Mazola Winstrol wrote:
>
>> Just to clarify: if i have a record type with a pointer field, this
>> field will always zeroed?
>>
>
> No. As mentioned, all global variables are always zeroed. The type doesn't
> matter. Local
2016-02-21 23:00 GMT+01:00 Sven Barth :
> Am 21.02.2016 19:36 schrieb "Michalis Kamburelis"
> :
>> >
>> > 1) All the file I/O in the FPC RTL is not available so what possible
>> > work arounds are there for loading data from files?
>>
>>
Am 21.02.2016 19:36 schrieb "Michalis Kamburelis" :
> >
> > 1) All the file I/O in the FPC RTL is not available so what possible
work arounds are there for loading data from files?
>
> Actually, all the IO in FPC works perfectly. You can read / write
> files just like on
2016-02-21 4:36 GMT+01:00 Ryan Joseph :
> I’m going to attempt to port a game to Android but I have some questions
> about potential problems. Now at least I think building a library and loading
> using the JNI would be best but using the JVM could be helpful also
On Sat, Feb 20, 2016 at 5:50 PM, Jonas Maebe
wrote:
> The wiki has been upgraded to MediaWiki 1.23
Great! thank you!
Is it possible to enable Subpages ? (
https://www.mediawiki.org/wiki/Help:Subpages)
Purpose - hierarchical organization of the knowledge base.
For
Good idea, thanks.
> On Feb 21, 2016, at 9:08 PM, leledumbo wrote:
>
> Learn how Castle Game Engine and ZenGL managed to do it. They don't use JVM,
> but the ARM target of the compiler.
Regards,
Ryan Joseph
___
> Any ideas?
Learn how Castle Game Engine and ZenGL managed to do it. They don't use JVM,
but the ARM target of the compiler.
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Martin wrote:
all images missing
http://wiki.lazarus.freepascal.org/New_IDE_features_since
Should be fixed, thanks.
Jonas
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Am 21.02.2016 03:02 schrieb "Mazola Winstrol" :
>
> 2016-02-20 3:24 GMT-02:00 Michalis Kamburelis :
>>
>> The major problem there is that it's difficult to force it to be
>> always initialized with zeroes. Currently, a non-global variable of
>>
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