[fpc-pascal] Delphi compiler team left Embarcadero/Idera

2016-02-21 Thread Maciej Izak
Looks like the last one senior compiler guy has gone - Allen Bauer (like Eli Boling before). He is starting a new position at Google: http://blog.therealoracleatdelphi.com/2016/02/a-new-adventure.html Interesting info: [quote author="Ralf Stocker"] How safe is Delphis future? Who is the new

Re: [fpc-pascal] Android porting ideas

2016-02-21 Thread Ryan Joseph
Hey Michalis, thanks for your detailed answers I really appreciate it. > In Castle Game Engine the whole Pascal code is compiled into an .so > library (for Android+Arm, though we could also target Android+x86). It > is then packaged into an apk, with the activity class set to the >

Re: [fpc-pascal] Variable Initialization Questions

2016-02-21 Thread Mazola Winstrol
2016-02-18 18:38 GMT-02:00 Jonas Maebe : > Mazola Winstrol wrote: > >> Just to clarify: if i have a record type with a pointer field, this >> field will always zeroed? >> > > No. As mentioned, all global variables are always zeroed. The type doesn't > matter. Local

Re: [fpc-pascal] Android porting ideas

2016-02-21 Thread Michalis Kamburelis
2016-02-21 23:00 GMT+01:00 Sven Barth : > Am 21.02.2016 19:36 schrieb "Michalis Kamburelis" > : >> > >> > 1) All the file I/O in the FPC RTL is not available so what possible >> > work arounds are there for loading data from files? >> >>

Re: [fpc-pascal] Android porting ideas

2016-02-21 Thread Sven Barth
Am 21.02.2016 19:36 schrieb "Michalis Kamburelis" : > > > > 1) All the file I/O in the FPC RTL is not available so what possible work arounds are there for loading data from files? > > Actually, all the IO in FPC works perfectly. You can read / write > files just like on

Re: [fpc-pascal] Android porting ideas

2016-02-21 Thread Michalis Kamburelis
2016-02-21 4:36 GMT+01:00 Ryan Joseph : > I’m going to attempt to port a game to Android but I have some questions > about potential problems. Now at least I think building a library and loading > using the JNI would be best but using the JVM could be helpful also

Re: [fpc-pascal] Wiki upgraded

2016-02-21 Thread Dmitry Boyarintsev
On Sat, Feb 20, 2016 at 5:50 PM, Jonas Maebe wrote: > The wiki has been upgraded to MediaWiki 1.23 Great! thank you! Is it possible to enable Subpages ? ( https://www.mediawiki.org/wiki/Help:Subpages) Purpose - hierarchical organization of the knowledge base. For

Re: [fpc-pascal] Android porting ideas

2016-02-21 Thread Ryan Joseph
Good idea, thanks. > On Feb 21, 2016, at 9:08 PM, leledumbo wrote: > > Learn how Castle Game Engine and ZenGL managed to do it. They don't use JVM, > but the ARM target of the compiler. Regards, Ryan Joseph ___

Re: [fpc-pascal] Android porting ideas

2016-02-21 Thread leledumbo
> Any ideas? Learn how Castle Game Engine and ZenGL managed to do it. They don't use JVM, but the ARM target of the compiler. -- View this message in context: http://free-pascal-general.1045716.n5.nabble.com/Android-porting-ideas-tp5724239p5724243.html Sent from the Free Pascal - General

Re: [fpc-pascal] Wiki upgraded

2016-02-21 Thread Jonas Maebe
Martin wrote: all images missing http://wiki.lazarus.freepascal.org/New_IDE_features_since Should be fixed, thanks. Jonas ___ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/cgi-bin/mailman/listinfo/fpc-pascal

Re: [fpc-pascal] Primitive Record Wrappers

2016-02-21 Thread Sven Barth
Am 21.02.2016 03:02 schrieb "Mazola Winstrol" : > > 2016-02-20 3:24 GMT-02:00 Michalis Kamburelis : >> >> The major problem there is that it's difficult to force it to be >> always initialized with zeroes. Currently, a non-global variable of >>