Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Graeme Geldenhuys
On 12/9/06, Tomas Hajny [EMAIL PROTECTED] wrote: Lazarus. According to my knowledge, the widgetset is based on SDL. I have thought of that as well for fpGUI Can anybody confirm if eLiquid (I think that is what Pixel's widget set is called) is actually built using SDL? Does the windows

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Graeme Geldenhuys
I did a bit of Google'ing and answered my own question :-) eLiquid is not based on SDL. or is it? :-) --- Quote -- Requirements: It is required to install libSDL package to get Pixel working in Linux. Optionally you will need also libfreetype and liblcms packages. For

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Vincent Snijders
Graeme Geldenhuys schreef: I did a bit of Google'ing and answered my own question :-) eLiquid is not based on SDL. or is it? :-) I think it depends on the target. Linux = SDL DOS = not SDL --- Quote -- Requirements: It is required to install libSDL package to get Pixel

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Graeme Geldenhuys
On 12/11/06, Tomas Hajny [EMAIL PROTECTED] wrote: I'd just like to add that SDL is used for many other platforms as far as I know, not just Linux (at least OS/2, MorphOS, FreeBSD, Mac OS X and Zeta). I don't know to much about SDL. Does it handle anti-aliased line drawing, transparency,

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Florian Klaempfl
Graeme Geldenhuys schrieb: On 12/9/06, Tomas Hajny [EMAIL PROTECTED] wrote: Lazarus. According to my knowledge, the widgetset is based on SDL. I have thought of that as well for fpGUI Can anybody confirm if eLiquid (I think that is what Pixel's widget set is called) is actually built

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Andreas Berger
On 12/11/06, Tomas Hajny [EMAIL PROTECTED] wrote: I'd just like to add that SDL is used for many other platforms as far as I know, not just Linux (at least OS/2, MorphOS, FreeBSD, Mac OS X and Zeta). I don't know to much about SDL. Does it handle anti-aliased line drawing, transparency,

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-11 Thread Matt Emson
I don't know all that much about graphics, but (Jedi-)SDL is a great 2D and 3D library that uses OpenGL. It can also use other platform dependant graphic engines like DirectX on Windows. JEDI SDL is a Delphi (ObjectPascal) binding to SDL created by the JEDI project (actually, I used to work

[fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-09 Thread George Birbilis
The latest issue of Linux Journal features an article about Pixel (By Pavel Kanzelsberger). It gives it a very good comment. Pity it's not mentioned that it's written using FPC. (the article is written by a writer/publisher, not a programmer). For the Lazarus users: Pixel is written using a

Re: [fpc-pascal] RE: [lazarus] Article on Pixel.

2006-12-09 Thread Tomas Hajny
On 8 Dec 06, at 23:17, George Birbilis wrote: The latest issue of Linux Journal features an article about Pixel (By Pavel Kanzelsberger). It gives it a very good comment. Pity it's not mentioned that it's written using FPC. (the article is written by a writer/publisher, not