>> ClockBuffer_With_Time:=ClockBuffer_original;
>
>That seems fine.
>
>> AggClockbuffer^:=ClockBuffer_With_Time^+3*Sizeof(Longint); //Set
>> AggClockBuffer to be 3 Longints past ClockBuffer_with_time
>
>This seems wrong. Try changing that to the following:
>
> AggClockbuffer :=
On 2017-11-12 01:27, James Richters wrote:
ClockBuffer_With_Time:=ClockBuffer_original;
That seems fine.
AggClockbuffer^:=ClockBuffer_With_Time^+3*Sizeof(Longint); //Set
AggClockBuffer to be 3 Longints past ClockBuffer_with_time
This seems wrong. Try changing that to the
>AggPas doesn't care where or what the data buffer is, as long as you tell
>AggPas where to start, width, height and stride.
> So use GetImage, assign that buffer to a pointer. Increment the pointer by (3
> *Size(Word)) and give that pointer to agg.Attach().
The data is preceded by 3 Longints,
On 2017-11-11 01:48, James Richters wrote:
I can use a dynamic method with PTCGraph with getimage and putimage
But if I allocate memory this way, while it works fine with getimage
and putimage, I can't figure out how to use it with AggPas because
the first 3 words are not part of the bitmap
I've been trying to figure out how to dynamically allocate memory to be used as
a screen buffer to display AggPas generated images with PTCGraph. I don't
want it hard coded because I do not know what resolution monitor is going to be
used. Here is where I am at:
I can define a static