On 22 Apr 2013, at 15:10, Xiangrong Fang wrote:
1) fpsend() just pass data to the OS's socket layer without try to determine
if the connection is still alive, right?
I suppose, but there exists an error code that might come in handy: ENotConn
(see http://linux.die.net/man/2/send), which is
Hi All,
I am writing a redis client in fpc and found that even when the connection
is closed by server (via redis CLIENT KILL), send and receive can still be
done without error. i.e.:
- fpsend returns the number of bytes sent
- fprecv returns 0 (but NOT -1, which indicate a detectable error,
In our previous episode, Xiangrong Fang said:
I am writing a redis client in fpc and found that even when the connection
is closed by server (via redis CLIENT KILL),
I don't know the redis protocol is, but CLIENT KILL sounds like redis
protocol, while you are trying to detect disconnect at
On 04/22/2013 02:23 PM, Xiangrong Fang wrote:
How do I tell if a socket is still connected or not?
The connected State of a TCP/IP socket is a rather complex issue.
A TCP IP connection is either on or off. if it gets disconnected it is
dead and can't be reactivated but by a new open.
As
2013/4/22 Marco van de Voort mar...@stack.nl
In our previous episode, Xiangrong Fang said:
I am writing a redis client in fpc and found that even when the
connection
is closed by server (via redis CLIENT KILL),
I don't know the redis protocol is, but CLIENT KILL sounds like redis
2013/4/22 Michael Schnell mschn...@lumino.de
As long as no event happens to one of the sites, the socket is esteemed
connected by this site. This does not mean that the other site thinks the
same
OK, as connection status is a complex issue, I try to put it in another
way:
1) fpsend() just