Re: [Freebooters-devel] Sloop 2.0

2004-07-08 Thread Moritz Muehlenhoff
kabutor wrote: The thing is, that the battle ship will be visually much much better in OpenGL 3D (yeah I know its obvious), but no idea of OpenGL here, been looking some docs about it but my knowledge in that is zero, but if we have the models already in 3D why not use them? Im not thinking

Re: [Freebooters-devel] Sloop 2.0

2004-07-07 Thread kabutor
The same as the other model, missing textures+details. Great, both look very good. Once you have some textures we could begin to integrate them as sprites and into the shipyard menus. Are these made with Blender? Thats ok for me, I try to texturize the sloop and finish the details, the