[Freebooters-devel] Freebooters 0.2.2 has just been released

2004-12-08 Thread Moritz Muehlenhoff
Ahoy, Freebooters 0.2.2 has just been released. This is the first release that makes use of the great Ogre 3D engine. Right now there's a separate mini demonstration world that should give you a little preview how the final inter island seapassages will look like in 0.3. Run seapassagedemo and hav

Re: [Freebooters-devel] Freebooters 0.2.2 has just been released

2004-12-08 Thread kabutor
Freebooters 0.2.2 has just been released. This is the first release that Ok, time to move on to 0.3 Ive been thinking on three things I can do at the moment. 1- Make a new arrow, and make it change size as wind changes its strength (little time) 2- Fix the sailing physics with better and

Re: [Freebooters-devel] Freebooters 0.2.2 has just been released

2004-12-08 Thread Kabutor
1- Make a new arrow, and make it change size as wind changes its strength (little time) Very good, maybe like to official wind strength sign? It's like a circle with a line on it and there's a long line for every two beauforts wind strength and a small line for one beaufort. (Hard to expla