Adrian,
??? Are you replying to me?
--
Cheers,
Cy Schubert
FreeBSD UNIX: Web: http://www.FreeBSD.org
The need of the many outweighs the greed of the few.
In message
Thanks for these, I came across them when writing some game engine code a
few years back.
I really enjoy this stuff because I find it down right obnoxious that code
gets slower as CPU power increases!
On Tue, Oct 24, 2017 at 4:35 AM, Mateusz Guzik wrote:
> This is your
[snip]
yes you need to rebuild; the ioctl layout changed between -11 and -12
to account for the beginnings of 11ac.
-adrian
On 17 October 2017 at 11:30, Cy Schubert wrote:
> I had no problems last night. It associated with one of my netgear APs. I
> used
This is your friendly reminder that in head struct layouts can change
and each update requires you to rebuild *all* modules (including ones
which come from ports). In practice you can get away without it most of
the time, but if in doubt or seeing funny crashes - *recompile* and test
with that.
Hello,
With this change:
https://svnweb.freebsd.org/base?view=revision=324810 I think
should also set VIMAGE options by default in emulators/virtualbox-kmod port
for FreeBSD 12+ via
.if ${OPSYS} == FreeBSD && ${OSVERSION} >= 1200051
or by separated meta port ( FLAVOR can help?) :
On Sun, 22 Oct 2017 23:05:15 +0200 Andreas Tobler wrote:
> On 22.10.17 02:18, Tijl Coosemans wrote:
>> On Sat, 21 Oct 2017 22:02:38 +0200 Andreas Tobler
>> wrote:
>>> On 26.08.17 20:40, Konstantin Belousov wrote:
On Sat, Aug 26, 2017 at
I am running -ldd on a executable and I am missing links to a bunch
of: libTK**.so files
such as:
libTKGeomBase.so.11 => not found (0)
libTKG3d.so.11 => not found (0)
libTKG2d.so.11 => not found (0)
libTKMath.so.11 => not found (0)
I've searched quite a bit and can't find where those files are