Reinier Bezuidenhout wrote:
> 
> I'm also experiencing a dely in sound on most games ... on some
> it's up to 7 seconds behind the action of the game ...
> 
> Xgalaga is an example of this delay ....
> 
> Any ideas ...

Luigi Rizzo explained this behavior in the old pcm driver
about a year or so ago.  I believe it was due to some applications
setting a fixed buffering size with the SETFRAGMENT(?) ioctl, which
was not implemented in old pcm and then mistakenly writing smaller
than intended sound samples because they assumed a different buffer
size.  I don't know if this applies to newpcm, but it sounds like
the same symptoms.

Check the -current mailing list archives for pcm0 and xgalaga.

Chris Giordano
[EMAIL PROTECTED]


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