Why is there the same VGA code in dev/fb/vga.c and libvgl? I think
especially of the set_palette routines.
The framebuffer code is a newer addition. Libvgl was done quite a while
ago as more or less a proof-of-concept.
As a more general rule, what's the philosophy for the future of
libvgl
On Tue, Dec 19, 2000 at 01:32:47AM -0800, Mike Smith wrote:
Why is there the same VGA code in dev/fb/vga.c and libvgl? I think
especially of the set_palette routines.
The framebuffer code is a newer addition. Libvgl was done quite a while
ago as more or less a proof-of-concept.
As a