On Mon, Aug 25, 2008 at 12:09 PM, Jeff Molofee [EMAIL PROTECTED] wrote:
This game does not properly install the audio files, resulting in an error
when the game is launched.
Manually copying the audio files from sounds to the path it expects these
files to be allows the game to be played.
Hi everyone,
I've just got an Idea (maybe others had it too?).
When doing pkg_add [-r] wouldn't it be better if pkg_add checks if _all_
dependent packages exists and checksums are ok (after downloaded if with
-r), etc. checks _before_ installing the packages, because if you get
3-4 packages
On Mon, Aug 25, 2008 at 02:37:16PM +0300, Anton - Valqk wrote:
Hi everyone,
I've just got an Idea (maybe others had it too?).
When doing pkg_add [-r] wouldn't it be better if pkg_add checks if _all_
dependent packages exists and checksums are ok (after downloaded if with
-r), etc. checks
On Mon, Aug 25, 2008 at 05:48:06AM -0700, Jeremy Chadwick wrote:
On Mon, Aug 25, 2008 at 02:37:16PM +0300, Anton - Valqk wrote:
Hi everyone,
I've just got an Idea (maybe others had it too?).
When doing pkg_add [-r] wouldn't it be better if pkg_add checks if _all_
dependent packages
On Mon, Aug 25, 2008 at 8:37 AM, Anton - Valqk [EMAIL PROTECTED] wrote:
Hi everyone,
I've just got an Idea (maybe others had it too?).
When doing pkg_add [-r] wouldn't it be better if pkg_add checks if _all_
dependent packages exists and checksums are ok (after downloaded if with
-r), etc.
Peter Pentchev wrote:
On Mon, Aug 25, 2008 at 05:48:06AM -0700, Jeremy Chadwick wrote:
On Mon, Aug 25, 2008 at 02:37:16PM +0300, Anton - Valqk wrote:
Hi everyone,
I've just got an Idea (maybe others had it too?).
When doing pkg_add [-r] wouldn't it be better if pkg_add checks if _all_
On Mon, Aug 25, 2008 at 09:22:57AM -0500, Stephen Montgomery-Smith wrote:
Peter Pentchev wrote:
On Mon, Aug 25, 2008 at 05:48:06AM -0700, Jeremy Chadwick wrote:
On Mon, Aug 25, 2008 at 02:37:16PM +0300, Anton - Valqk wrote:
Hi everyone,
I've just got an Idea (maybe others had it too?).
Hi, Tames!
It seems that this port is outdated and doesn't allow to be build anymore
since the current version is 5.1. See: http://go6.net/4105/download.asp
Yes, go6.net replaced gw6c version 5.0 by 5.1 and so the first master
site in Makefile is wrong for now; I will check it out later that
On Wed, 13 Aug 2008 11:05:45 +0200
Jan Henrik Sylvester [EMAIL PROTECTED] wrote:
Is there a particular reason our ntfsprogs port did not get updated for
a year but now it has?
None I'm aware of, I just received a request and did it one day, as it
was very similar to the fusefs-ntfs port.