On 31/01/2012 02:27, Alberto Villa wrote:
On Tuesday 31 January 2012 00:52:25 Alberto Villa wrote:
On Monday 30 January 2012 23:34:59 Yuri Pankov wrote:
The patch seems to have typos in it (usr_pkgng):
https://github.com/pkgng/pkgng/blob/master/ports/portmaster.patch#L514
On Wednesday 01 February 2012 12:30:25 Matthew Seaman wrote:
So, is there a way to do anything like portmaster's +IGNOREME trick with
the new pkg stuff?
In the portmaster patch I have currently disabled this feature, but I think
I'll try to re-enable it, even if the solution sounds a bit
what is todays favorite way of doing this:
(i sent this question to submitter):
I had a question, and just for the logs:
you removed this in the Makefile, but in your fix log, you didn't
mention that you got it to compile on sparc64.
-.if ${ARCH} == sparc64
-BROKEN= Does not compile on
On Wednesday 01 February 2012 13:19:51 Alberto Villa wrote:
On Wednesday 01 February 2012 12:30:25 Matthew Seaman wrote:
So, is there a way to do anything like portmaster's +IGNOREME trick
with
the new pkg stuff?
In the portmaster patch I have currently disabled this feature, but I think
On Wednesday 01 February 2012 22:26:50 Alberto Villa wrote:
At the moment I'm trying to do 'portmaster -fa' using your patches and
pkgng and telling portmaster to make packages of everything it
installs.
Unfortunately portmaster gets understandably confused when it tries
to
On 01/02/2012 21:31, Alberto Villa wrote:
By the way, you should avoid rebuilding portmaster itself, or a non patched
version will be installed.
Oh, I just made some local hacks to add your patches automatically when
building the portmaster port. No worries there.
Cheers,
On Mon, Jan 30, 2012 at 4:39 AM, Baptiste Daroussin b...@freebsd.org wrote:
pkgng has just reached the beta phase, and has now found its way to the
ports tree (disabled by default).
Are there any i386 remote repos setup yet?
I was all gung ho to start testing this, but I only see amd64 repos
Any plans on getting the nvidia optimus gpu´s working fulltime on BSD?
Its working on linux trough bumblebee 3.0 and virtualgl with some fake
xserver and its blazing fast! I can run the Unigine Heaven and tropics
benchmarks in opengl with tesselation faster then on directx11 on windows.
Thing is i
2012/2/1 Eyjólfur Kári Friðþjófsson e...@hi.is:
Any plans on getting the nvidia optimus gpu´s working fulltime on BSD?
Its working on linux trough bumblebee 3.0 and virtualgl with some fake
xserver and its blazing fast! I can run the Unigine Heaven and tropics
benchmarks in opengl with
On Wed, Feb 01, 2012 at 11:16:38AM -0500, Michael Scheidell wrote:
The ChangeLog mentioned some sparc64 fixes, so it's worth giving it a
try again, but the port depends on boost-libs now which is marked as
broken on sparc64, so it cannot actually be tested.
So, how do you want me to handle
On Wed, Feb 01, 2012 at 03:34:42PM -0800, Freddie Cash wrote:
On Mon, Jan 30, 2012 at 4:39 AM, Baptiste Daroussin b...@freebsd.org wrote:
pkgng has just reached the beta phase, and has now found its way to the
ports tree (disabled by default).
Are there any i386 remote repos setup yet?
On Sat, Jan 28, 2012 at 6:27 PM, t...@diogunix.com t...@diogunix.com wrote:
On Monday 23 January 2012 17:08:44 you wrote:
On 23 Jan 2012 15:31, t...@diogunix.com t...@diogunix.com wrote:
Hm, well the page at [1] claims that 5+ should be supported, and it's
from the 5.5 docs.
I
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