If you tell me that your Radeon works in OpenGL 3D in XFree86 (at better
than 5 FPS) I'll go buy one right now ;-)
dave@blink:~ uname -a
FreeBSD x.y.z 4.6-STABLE FreeBSD 4.6-STABLE #8: Wed Aug 7 23:17:27 BST 2002
[EMAIL PROTECTED]:/usr/obj/usr/src/sys/X i386
drm0: ATI Radeon QW 7500 (AGP) port 0xd800-0xd8ff mem 0xce00-0xce00,
0xd000-0xdfff irq 11 at device 0.0 on pci1
info: [drm] AGP at 0xe000 64MB
info: [drm] Initialized radeon 1.1.1 20010405 on minor 0
dave@blink:~ glxgears
2570 frames in 5.0 seconds = 514.000 FPS
(thats not changing the size of the gears window)
dave@blink:~ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
client glx vendor string: SGI
client glx version string: 1.2
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
OpenGL vendor string: VA Linux Systems, Inc.
OpenGL renderer string: Mesa DRI Radeon 20010402 AGP 1x x86/MMX
OpenGL version string: 1.2 Mesa 3.4.2
OpenGL extensions:
GL_ARB_multitexture, GL_ARB_transpose_matrix, GL_EXT_abgr,
GL_EXT_blend_func_separate, GL_EXT_clip_volume_hint,
GL_EXT_compiled_vertex_array, GL_EXT_histogram, GL_EXT_packed_pixels,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_object, GL_EXT_texture_lod_bias,
GL_EXT_vertex_array, GL_MESA_window_pos, GL_MESA_resize_buffers,
GL_NV_texgen_reflection, GL_PGI_misc_hints, GL_SGIS_pixel_texture,
GL_SGIS_texture_edge_clamp
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
--
0x23 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x24 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 Slow
0x25 24 tc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x26 24 tc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x27 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
0x28 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 Slow
0x29 24 dc 0 24 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
0x2a 24 dc 0 24 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
I play UT in 3d accellerated mode and it's pretty playable in 1024x768. I haven;t
tried uninstalled drm-kmod and using the new dri stuff that anholt has put into the
ports tree yet, thats apparently supposed to TL which will hopefully up the frame
rate and allow me to play in 1280x1024 (the native res of my tft). the fact that 3d
worked under freebsd was the reason I bought my ati radeon 7500.
dave
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