Re: Character 208 acts strangs in console, when moving mouse

2007-12-05 Thread Dan Nelson
In the last episode (Dec 05), Reko Turja said:
 When i display character 208 in my console and move my mouse, i see
 the strangest things. FreeBSD 6.2-RELEASE-p8, with default screenmap
 and console settings.
 
 http://www.xs4all.nl/~whendrik/download/mouse
 
 wget and cat that file in a console to see the effect.
 
 I tried it on my laptop and desktop PC with same kernel. Anyone else
 experience this problem/effect? I think it should be a pi character
 upside down, mostly used to draw tables in combination with other
 characters...
 
 Mouse cursor mapping artifact. In text mode on PC hardware, the mouse 
 pointer has to be mapped to a character in order to show fancy pointer. 
 Nothing to worry about.

Someone with a lot of time could modify syscons to treat the 256
hardware VGA characters as a window onto a larger character space,
and dynamically remap them as needed.  That and a unicode VGA font
(like at http://www.inp.nsk.su/~bolkhov/files/fonts/univga/ ) would
allow a utf-8 console to display the 256 most common characters on the
screen (252 if the mouse is onscreen) whatever they happen to be.

-- 
Dan Nelson
[EMAIL PROTECTED]
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Re: Character 208 acts strangs in console, when moving mouse

2007-12-04 Thread Reko Turja
When i display character 208 in my console and move my mouse, i see 
the strangest things.

FreeBSD 6.2-RELEASE-p8, with default screenmap and console settings.

http://www.xs4all.nl/~whendrik/download/mouse

wget and cat that file in a console to see the effect.

I tried it on my laptop and desktop PC with same kernel. Anyone else 
experience this
problem/effect? I think it should be a pi character upside down, 
mostly used to draw

tables in combination with other characters...


Mouse cursor mapping artifact. In text mode on PC hardware, the mouse 
pointer has to be mapped to a character in order to show fancy 
pointer. Nothing to worry about.


-Reko 


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