Being one of these difficult people who like sticking to the old way of doing things,
im still compiling my kernel the old way
(config KERNELNAME; cd ../../KERNELNAME; make depend; make ; make install) :P
I picked up a rumour on the mailing lists that this may no longer work in
future/recent
On Fri, Oct 11, 2002 at 09:44:57AM +0100, Jamie Heckford wrote:
Being one of these difficult people who like sticking to the old way of doing
things, im still compiling my kernel the old way
(config KERNELNAME; cd ../../KERNELNAME; make depend; make ; make install) :P
I picked up a rumour
On Fri, Oct 11, 2002 at 09:44:57AM +0100, Jamie Heckford wrote:
Being one of these difficult people who like sticking to the old way
of doing things, im still compiling my kernel the old way (config
KERNELNAME; cd ../../KERNELNAME; make depend; make ; make install)
:P
I picked up a rumour
On Fri, Oct 11, 2002 at 08:24:33AM -0700, Kevin Oberman wrote:
When you build a new world (make buildworld), none of the new tools
that have been built are installed. So any kernel built with this
system will attempt to use the existing tools.
If something critical to building the kernel,
| By Jamie Heckford [EMAIL PROTECTED]
| [ 2002-10-11 11:13 +0200 ]
Bizarre how could it be different/not work if you have cvsup'd all of your
sources including sys/ tree at exactly the same time,
and compile your kernel just after the installworld?
Aragon Gouveia wrote:
Ideally you should build, install, and boot your new kernel before
installing your new world. If your new kernel fails to boot for whatever
reason, you can easily boot the old kernel and have a fully functional
system again. If you installworld before verifying your new
Phil Kernick wrote:
Aragon Gouveia wrote:
Ideally you should build, install, and boot your new kernel before
installing your new world. If your new kernel fails to boot for whatever
reason, you can easily boot the old kernel and have a fully functional
system again. If you installworld
On Saturday, 12 October 2002 at 10:32:09 +0930, Phil Kernick wrote:
Aragon Gouveia wrote:
Ideally you should build, install, and boot your new kernel before
installing your new world. If your new kernel fails to boot for whatever
reason, you can easily boot the old kernel and have a fully