Author: cazfi
Date: Sun Feb 14 15:15:28 2016
New Revision: 31926

URL: http://svn.gna.org/viewcvs/freeciv?rev=31926&view=rev
Log:
Documented effect field "multiplier" in comments of supplied rulesets.

See patch #6952

Modified:
    branches/S2_6/data/alien/effects.ruleset
    branches/S2_6/data/civ1/effects.ruleset
    branches/S2_6/data/civ2/effects.ruleset
    branches/S2_6/data/civ2civ3/effects.ruleset
    branches/S2_6/data/classic/effects.ruleset
    branches/S2_6/data/experimental/effects.ruleset
    branches/S2_6/data/multiplayer/effects.ruleset
    branches/S2_6/data/sandbox/effects.ruleset
    branches/S2_6/data/stub/effects.ruleset

Modified: branches/S2_6/data/alien/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/alien/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/alien/effects.ruleset    (original)
+++ branches/S2_6/data/alien/effects.ruleset    Sun Feb 14 15:15:28 2016
@@ -24,6 +24,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/civ1/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ1/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/civ1/effects.ruleset     (original)
+++ branches/S2_6/data/civ1/effects.ruleset     Sun Feb 14 15:15:28 2016
@@ -22,6 +22,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/civ2/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/civ2/effects.ruleset     (original)
+++ branches/S2_6/data/civ2/effects.ruleset     Sun Feb 14 15:15:28 2016
@@ -22,6 +22,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/civ2civ3/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/effects.ruleset (original)
+++ branches/S2_6/data/civ2civ3/effects.ruleset Sun Feb 14 15:15:28 2016
@@ -22,6 +22,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/classic/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/classic/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/classic/effects.ruleset  (original)
+++ branches/S2_6/data/classic/effects.ruleset  Sun Feb 14 15:15:28 2016
@@ -22,6 +22,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/experimental/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/experimental/effects.ruleset     (original)
+++ branches/S2_6/data/experimental/effects.ruleset     Sun Feb 14 15:15:28 2016
@@ -25,6 +25,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/multiplayer/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/multiplayer/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/multiplayer/effects.ruleset      (original)
+++ branches/S2_6/data/multiplayer/effects.ruleset      Sun Feb 14 15:15:28 2016
@@ -22,6 +22,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/sandbox/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/sandbox/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/sandbox/effects.ruleset  (original)
+++ branches/S2_6/data/sandbox/effects.ruleset  Sun Feb 14 15:15:28 2016
@@ -22,6 +22,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;

Modified: branches/S2_6/data/stub/effects.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/stub/effects.ruleset?rev=31926&r1=31925&r2=31926&view=diff
==============================================================================
--- branches/S2_6/data/stub/effects.ruleset     (original)
+++ branches/S2_6/data/stub/effects.ruleset     Sun Feb 14 15:15:28 2016
@@ -14,6 +14,7 @@
 ;                           See README.effects for list of possible types
 ; value                   = Value added for the effect type when this effect 
is active,
 ;                           i.e., all requirements are fulfilled
+; multiplier              = Name of the policy that gives a multiplier for 
effect's value
 ; reqs                    = Requirements for the effect to be active.
 ;                           See README.effects for help on requirements
 ;


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