Author: cazfi
Date: Sun Nov 8 16:22:18 2015
New Revision: 30476
URL: http://svn.gna.org/viewcvs/freeciv?rev=30476=rev
Log:
Dropped some remaining pre-2.0 savegames support code.
See patch #6548
Modified:
branches/S2_6/server/savegame.c
Modified: branches/S2_6/server/savegame.c
URL:
Author: cazfi
Date: Sun Nov 8 17:07:02 2015
New Revision: 30477
URL: http://svn.gna.org/viewcvs/freeciv?rev=30477=rev
Log:
Made all the clients to respect tileset_unit_layout_offset_y()
See patch #6520
Modified:
trunk/client/gui-qt/citydlg.cpp
trunk/client/gui-sdl2/citydlg.c
Modified:
Author: cazfi
Date: Sun Nov 8 17:07:16 2015
New Revision: 30479
URL: http://svn.gna.org/viewcvs/freeciv?rev=30479=rev
Log:
Made all the clients to respect tileset_unit_layout_offset_y()
See patch #6520
Modified:
branches/S2_5/client/gui-qt/citydlg.cpp
Author: cazfi
Date: Sun Nov 8 17:07:10 2015
New Revision: 30478
URL: http://svn.gna.org/viewcvs/freeciv?rev=30478=rev
Log:
Made all the clients to respect tileset_unit_layout_offset_y()
See patch #6520
Modified:
branches/S2_6/client/gui-qt/citydlg.cpp
Author: cazfi
Date: Sun Nov 8 20:15:06 2015
New Revision: 30481
URL: http://svn.gna.org/viewcvs/freeciv?rev=30481=rev
Log:
Turned tile_has_extra() to an macro to avoid function call overhead.
See patch #6549
Modified:
branches/S2_6/common/tile.c
branches/S2_6/common/tile.h
Modified:
Author: cazfi
Date: Sun Nov 8 20:15:00 2015
New Revision: 30480
URL: http://svn.gna.org/viewcvs/freeciv?rev=30480=rev
Log:
Turned tile_has_extra() to an macro to avoid function call overhead.
See patch #6549
Modified:
trunk/common/tile.c
trunk/common/tile.h
Modified:
Author: cazfi
Date: Sun Nov 8 21:03:44 2015
New Revision: 30483
URL: http://svn.gna.org/viewcvs/freeciv?rev=30483=rev
Log:
Updated Europe 1901 scenario to freeciv-2.5 format.
See patch #6547
Modified:
branches/S2_6/data/scenarios/europe_1901.sav
[This mail would be too long, it was
Author: cazfi
Date: Sun Nov 8 21:03:27 2015
New Revision: 30482
URL: http://svn.gna.org/viewcvs/freeciv?rev=30482=rev
Log:
Updated Europe 1901 scenario to freeciv-2.5 format.
See patch #6547
Modified:
trunk/data/scenarios/europe_1901.sav
[This mail would be too long, it was shortened to
Author: cazfi
Date: Sun Nov 8 23:52:46 2015
New Revision: 30485
URL: http://svn.gna.org/viewcvs/freeciv?rev=30485=rev
Log:
Added notify.research() functionality to lua scripting.
See patch #6545
Modified:
branches/S2_6/server/scripting/api_server_notify.c
Author: cazfi
Date: Sun Nov 8 23:52:39 2015
New Revision: 30484
URL: http://svn.gna.org/viewcvs/freeciv?rev=30484=rev
Log:
Added notify.research() functionality to lua scripting.
See patch #6545
Modified:
trunk/server/scripting/api_server_notify.c
Author: sveinung
Date: Mon Nov 9 08:37:46 2015
New Revision: 30490
URL: http://svn.gna.org/viewcvs/freeciv?rev=30490=rev
Log:
Revert patch #6523 from the 2.5 branch
Requested by Marko Lindqvist
Modified:
branches/S2_5/server/sanitycheck.c
Modified: branches/S2_5/server/sanitycheck.c
URL:
Author: sveinung
Date: Mon Nov 9 08:36:13 2015
New Revision: 30486
URL: http://svn.gna.org/viewcvs/freeciv?rev=30486=rev
Log:
Sanity check: max_state is symmetric
The closest relationship player A ever have had to player B is the same as
the closest relationship player B ever have had to player
Author: sveinung
Date: Mon Nov 9 08:36:46 2015
New Revision: 30488
URL: http://svn.gna.org/viewcvs/freeciv?rev=30488=rev
Log:
Sanity check: max_state is symmetric
The closest relationship player A ever have had to player B is the same as
the closest relationship player B ever have had to player
Author: sveinung
Date: Mon Nov 9 08:36:22 2015
New Revision: 30487
URL: http://svn.gna.org/viewcvs/freeciv?rev=30487=rev
Log:
Give reason to cancel to the correct player
When a cease fire expires to war any third party allied to both players
will automatically have his alliance to both
Author: sveinung
Date: Mon Nov 9 08:41:12 2015
New Revision: 30491
URL: http://svn.gna.org/viewcvs/freeciv?rev=30491=rev
Log:
Give reason to cancel to the correct player
When a cease fire expires to war any third party allied to both players
will automatically have his alliance to both
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