[Freeciv-commits] r24789 - in /trunk/client: gui-sdl/ gui-sdl2/

2014-04-21 Thread cazfi74
Author: cazfi Date: Tue Apr 22 01:48:26 2014 New Revision: 24789 URL: http://svn.gna.org/viewcvs/freeciv?rev=24789&view=rev Log: Removed create_surf_alpha() as useless wrapper around create_surf() in sdl2-client where surfaces are always created with alpha channel. See patch #4660 Modified:

[Freeciv-commits] r24788 - /trunk/server/unittools.c

2014-04-21 Thread cazfi74
Author: cazfi Date: Tue Apr 22 01:34:44 2014 New Revision: 24788 URL: http://svn.gna.org/viewcvs/freeciv?rev=24788&view=rev Log: Check for activities of the settler-type units in the adjacent tiles when another activity potentially removing requirement for it is finished. This used to be hardcoded

[Freeciv-commits] r24787 - in /branches/S2_4/common: base.c map.h requirements.c requirements.h terrain.c

2014-04-21 Thread 0jacobnk . gna
Author: jtn Date: Mon Apr 21 16:06:03 2014 New Revision: 24787 URL: http://svn.gna.org/viewcvs/freeciv?rev=24787&view=rev Log: Requirements with Adjacent/CAdjacent ranges always check the centre tile too. Fixed the TerrainClass, Base, and CityTile requirement types. See gna bug #21470. Modified:

[Freeciv-commits] r24786 - in /branches/S2_5/common: base.c map.h requirements.c requirements.h road.c terrain.c

2014-04-21 Thread 0jacobnk . gna
Author: jtn Date: Mon Apr 21 15:56:18 2014 New Revision: 24786 URL: http://svn.gna.org/viewcvs/freeciv?rev=24786&view=rev Log: Requirements with Adjacent/CAdjacent ranges always check the centre tile too. Fixed the TerrainClass, Base, Road, TerrainFlag, and CityTile requirements. Also, TerrainClas

[Freeciv-commits] r24785 - in /trunk/common: base.c extras.c map.h metaknowledge.c requirements.c requirements.h road.c terrain.c

2014-04-21 Thread 0jacobnk . gna
Author: jtn Date: Mon Apr 21 15:47:08 2014 New Revision: 24785 URL: http://svn.gna.org/viewcvs/freeciv?rev=24785&view=rev Log: Requirements with Adjacent/CAdjacent ranges always check the centre tile too. Fixed the TerrainClass, Extra, TerrainFlag, BaseFlag, RoadFlag, CityTile, and MaxUnitsOnTile

[Freeciv-commits] r24784 - /branches/S2_5/data/civ2civ3/effects.ruleset

2014-04-21 Thread cazfi74
Author: cazfi Date: Mon Apr 21 09:34:14 2014 New Revision: 24784 URL: http://svn.gna.org/viewcvs/freeciv?rev=24784&view=rev Log: Made Sun Tzu's War Academy to apply to Big Land units in civ2civ3 ruleset. Patch by David Fernandez See patch #4640 Modified: branches/S2_5/data/civ2civ3/effects

[Freeciv-commits] r24783 - /trunk/data/civ2civ3/effects.ruleset

2014-04-21 Thread cazfi74
Author: cazfi Date: Mon Apr 21 09:34:08 2014 New Revision: 24783 URL: http://svn.gna.org/viewcvs/freeciv?rev=24783&view=rev Log: Made Sun Tzu's War Academy to apply to Big Land units in civ2civ3 ruleset. Patch by David Fernandez See patch #4640 Modified: trunk/data/civ2civ3/effects.ruleset