[Freeciv-commits] r25760 - in /trunk: ai/threaded/ server/advisors/

2014-07-31 Thread cazfi74
Author: cazfi Date: Thu Jul 31 21:24:22 2014 New Revision: 25760 URL: http://svn.gna.org/viewcvs/freeciv?rev=25760&view=rev Log: Made infracache to calculate value of extras, and not separately for roads and bases. See patch #4968 Modified: trunk/ai/threaded/taicity.c trunk/server/advis

[Freeciv-commits] r25758 - /trunk/ai/default/aitech.c

2014-07-31 Thread cazfi74
Author: cazfi Date: Thu Jul 31 20:58:20 2014 New Revision: 25758 URL: http://svn.gna.org/viewcvs/freeciv?rev=25758&view=rev Log: Do not leave global known techs set when AI tests how knowing some currently unknown tech would affect it. This fixes a problem that World -range Tech requirements were

[Freeciv-commits] r25757 - /trunk/common/map.h

2014-07-31 Thread persia
Author: persia Date: Thu Jul 31 16:13:32 2014 New Revision: 25757 URL: http://svn.gna.org/viewcvs/freeciv?rev=25757&view=rev Log: Remove obsolete move_cost constants See patch #5000 Modified: trunk/common/map.h Modified: trunk/common/map.h URL: http://svn.gna.org/viewcvs/freeciv/trunk/comm

[Freeciv-commits] r25755 - in /trunk/common: actions.c unit.c

2014-07-31 Thread sveinung84
Author: sveinung Date: Thu Jul 31 11:22:30 2014 New Revision: 25755 URL: http://svn.gna.org/viewcvs/freeciv?rev=25755&view=rev Log: Make the source tile limit on spy actions a hard action enabler requirement Move the requirement that the actor must be able to exist on its tile (the source tile) t