Author: jtn Date: Mon Jun 9 10:46:47 2014 New Revision: 25100 URL: http://svn.gna.org/viewcvs/freeciv?rev=25100&view=rev Log: Modify hex2t and isophex darkness sprites to cover whole tile, mainly as an example of how to do it. No visible effect (would have to set darkness_layer=1).
See gna patch #4657. Modified: trunk/data/hex2t/tiles.png trunk/data/isophex/darkness.png Modified: trunk/data/hex2t/tiles.png URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/hex2t/tiles.png?rev=25100&r1=25099&r2=25100&view=diff ============================================================================== Binary files - no diff available. Modified: trunk/data/isophex/darkness.png URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/isophex/darkness.png?rev=25100&r1=25099&r2=25100&view=diff ============================================================================== Binary files - no diff available. _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits