Author: jtn
Date: Mon Jun  9 10:46:47 2014
New Revision: 25100

URL: http://svn.gna.org/viewcvs/freeciv?rev=25100&view=rev
Log:
Modify hex2t and isophex darkness sprites to cover whole tile, mainly as
an example of how to do it.
No visible effect (would have to set darkness_layer=1).

See gna patch #4657.

Modified:
    trunk/data/hex2t/tiles.png
    trunk/data/isophex/darkness.png

Modified: trunk/data/hex2t/tiles.png
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/hex2t/tiles.png?rev=25100&r1=25099&r2=25100&view=diff
==============================================================================
Binary files - no diff available.

Modified: trunk/data/isophex/darkness.png
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/data/isophex/darkness.png?rev=25100&r1=25099&r2=25100&view=diff
==============================================================================
Binary files - no diff available.


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