Author: jtn Date: Tue Jun 17 00:00:09 2014 New Revision: 25167 URL: http://svn.gna.org/viewcvs/freeciv?rev=25167&view=rev Log: Correct IgTer help and ruleset comments.
Ruleset comments requested by Marko Lindqvist (cazfi@gna). See gna bug #22195. Modified: branches/S2_5/client/helpdata.c branches/S2_5/data/alien/units.ruleset branches/S2_5/data/civ2civ3/units.ruleset branches/S2_5/data/classic/units.ruleset branches/S2_5/data/experimental/units.ruleset branches/S2_5/data/multiplayer/units.ruleset Modified: branches/S2_5/client/helpdata.c URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/client/helpdata.c?rev=25167&r1=25166&r2=25167&view=diff ============================================================================== --- branches/S2_5/client/helpdata.c (original) +++ branches/S2_5/client/helpdata.c Tue Jun 17 00:00:09 2014 @@ -2553,8 +2553,13 @@ utype->bombard_rate); } if (utype_has_flag(utype, UTYF_IGTER)) { - CATLSTR(buf, bufsz, - _("* Ignores terrain effects (treats all tiles as roads).\n")); + cat_snprintf(buf, bufsz, + /* TRANS: "MP" = movement points. %s may have a + * fractional part. */ + _("* Ignores terrain effects (moving costs at most %s MP " + "per tile).\n"), + move_points_text(terrain_control.igter_cost, + NULL, NULL, FALSE)); } if (utype_has_flag(utype, UTYF_IGZOC)) { CATLSTR(buf, bufsz, _("* Ignores zones of control.\n")); Modified: branches/S2_5/data/alien/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/alien/units.ruleset?rev=25167&r1=25166&r2=25167&view=diff ============================================================================== --- branches/S2_5/data/alien/units.ruleset (original) +++ branches/S2_5/data/alien/units.ruleset Tue Jun 17 00:00:09 2014 @@ -254,8 +254,9 @@ ; "ZOC" flag ; "NonMil" = a non-military unit: no attacks; no martial law; can enter ; peaceful borders; DoesntOccupyTile -; "IgTer" = ignore terrain/road etc, use constant move cost defined in -; igter_cost (terrain.ruleset) +; "IgTer" = use constant move cost defined in igter_cost (terrain.ruleset) +; rather than terrain/road etc cost, unless terrain cost is +; less ; "OneAttack" = can only make a single attack, regardless of movement points ; "IgWall" = ignore effect of city walls ; "FieldUnit" = cause unhappiness even when not being aggressive Modified: branches/S2_5/data/civ2civ3/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/units.ruleset?rev=25167&r1=25166&r2=25167&view=diff ============================================================================== --- branches/S2_5/data/civ2civ3/units.ruleset (original) +++ branches/S2_5/data/civ2civ3/units.ruleset Tue Jun 17 00:00:09 2014 @@ -296,8 +296,9 @@ ; "ZOC" flag ; "NonMil" = a non-military unit: no attacks; no martial law; can enter ; peaceful borders; DoesntOccupyTile -; "IgTer" = ignore terrain/road etc, use constant move cost defined in -; igter_cost (terrain.ruleset) +; "IgTer" = use constant move cost defined in igter_cost (terrain.ruleset) +; rather than terrain/road etc cost, unless terrain cost is +; less ; "OneAttack" = can only make a single attack, regardless of movement points ; "IgWall" = ignore effect of city walls ; "FieldUnit" = cause unhappiness even when not being aggressive Modified: branches/S2_5/data/classic/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/units.ruleset?rev=25167&r1=25166&r2=25167&view=diff ============================================================================== --- branches/S2_5/data/classic/units.ruleset (original) +++ branches/S2_5/data/classic/units.ruleset Tue Jun 17 00:00:09 2014 @@ -273,8 +273,9 @@ ; "ZOC" flag ; "NonMil" = a non-military unit: no attacks; no martial law; can enter ; peaceful borders; DoesntOccupyTile -; "IgTer" = ignore terrain/road etc, use constant move cost defined in -; igter_cost (terrain.ruleset) +; "IgTer" = use constant move cost defined in igter_cost (terrain.ruleset) +; rather than terrain/road etc cost, unless terrain cost is +; less ; "OneAttack" = can only make a single attack, regardless of movement points ; "IgWall" = ignore effect of city walls ; "FieldUnit" = cause unhappiness even when not being aggressive Modified: branches/S2_5/data/experimental/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/units.ruleset?rev=25167&r1=25166&r2=25167&view=diff ============================================================================== --- branches/S2_5/data/experimental/units.ruleset (original) +++ branches/S2_5/data/experimental/units.ruleset Tue Jun 17 00:00:09 2014 @@ -287,8 +287,9 @@ ; "ZOC" flag ; "NonMil" = a non-military unit: no attacks; no martial law; can enter ; peaceful borders; DoesntOccupyTile -; "IgTer" = ignore terrain/road etc, use constant move cost defined in -; igter_cost (terrain.ruleset) +; "IgTer" = use constant move cost defined in igter_cost (terrain.ruleset) +; rather than terrain/road etc cost, unless terrain cost is +; less ; "OneAttack" = can only make a single attack, regardless of movement points ; "IgWall" = ignore effect of city walls ; "FieldUnit" = cause unhappiness even when not being aggressive Modified: branches/S2_5/data/multiplayer/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/multiplayer/units.ruleset?rev=25167&r1=25166&r2=25167&view=diff ============================================================================== --- branches/S2_5/data/multiplayer/units.ruleset (original) +++ branches/S2_5/data/multiplayer/units.ruleset Tue Jun 17 00:00:09 2014 @@ -273,8 +273,9 @@ ; "ZOC" flag ; "NonMil" = a non-military unit: no attacks; no martial law; can enter ; peaceful borders; DoesntOccupyTile -; "IgTer" = ignore terrain/road etc, use constant move cost defined in -; igter_cost (terrain.ruleset) +; "IgTer" = use constant move cost defined in igter_cost (terrain.ruleset) +; rather than terrain/road etc cost, unless terrain cost is +; less ; "OneAttack" = can only make a single attack, regardless of movement points ; "IgWall" = ignore effect of city walls ; "FieldUnit" = cause unhappiness even when not being aggressive _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits