Author: jtn
Date: Tue Jun 17 11:11:55 2014
New Revision: 25183

URL: http://svn.gna.org/viewcvs/freeciv?rev=25183&view=rev
Log:
Clarify function of NoVeteran flag in ruleset comments.

See gna bug #22200.

Modified:
    branches/S2_4/data/default/units.ruleset
    branches/S2_4/data/experimental/units.ruleset
    branches/S2_4/data/multiplayer/units.ruleset

Modified: branches/S2_4/data/default/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_4/data/default/units.ruleset?rev=25183&r1=25182&r2=25183&view=diff
==============================================================================
--- branches/S2_4/data/default/units.ruleset    (original)
+++ branches/S2_4/data/default/units.ruleset    Tue Jun 17 11:11:55 2014
@@ -252,7 +252,9 @@
 ; "NoHome"     = this unit has no homecity and will be free of all upkeep, and
 ;                therefore will not revolt along with its city of origin should
 ;                it be incited
-; "NoVeteran"   = this unit cannot become veteran
+; "NoVeteran"   = this unit cannot gain veteran levels through experience
+;                 (as if both raise_chance and work_raise_chance were zero);
+;                 it can still gain veterancy through Veteran_Build, etc
 ; "Bombarder"   = this unit cannot kill other units, only damage them, but
 ;                 also is not harmed by return fire when attacking; the field
 ;                 bombard_rate regulates its number of shots

Modified: branches/S2_4/data/experimental/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_4/data/experimental/units.ruleset?rev=25183&r1=25182&r2=25183&view=diff
==============================================================================
--- branches/S2_4/data/experimental/units.ruleset       (original)
+++ branches/S2_4/data/experimental/units.ruleset       Tue Jun 17 11:11:55 2014
@@ -266,7 +266,9 @@
 ; "NoHome"     = this unit has no homecity and will be free of all upkeep, and
 ;                therefore will not revolt along with its city of origin should
 ;                it be incited
-; "NoVeteran"   = this unit cannot become veteran
+; "NoVeteran"   = this unit cannot gain veteran levels through experience
+;                 (as if both raise_chance and work_raise_chance were zero);
+;                 it can still gain veterancy through Veteran_Build, etc
 ; "Bombarder"   = this unit cannot kill other units, only damage them, but
 ;                 also is not harmed by return fire when attacking; the field
 ;                 bombard_rate regulates its number of shots

Modified: branches/S2_4/data/multiplayer/units.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_4/data/multiplayer/units.ruleset?rev=25183&r1=25182&r2=25183&view=diff
==============================================================================
--- branches/S2_4/data/multiplayer/units.ruleset        (original)
+++ branches/S2_4/data/multiplayer/units.ruleset        Tue Jun 17 11:11:55 2014
@@ -252,7 +252,9 @@
 ; "NoHome"     = this unit has no homecity and will be free of all upkeep, and
 ;                therefore will not revolt along with its city of origin should
 ;                it be incited
-; "NoVeteran"   = this unit cannot become veteran
+; "NoVeteran"   = this unit cannot gain veteran levels through experience
+;                 (as if both raise_chance and work_raise_chance were zero);
+;                 it can still gain veterancy through Veteran_Build, etc
 ; "Bombarder"   = this unit cannot kill other units, only damage them, but
 ;                 also is not harmed by return fire when attacking; the field
 ;                 bombard_rate regulates its number of shots


_______________________________________________
Freeciv-commits mailing list
Freeciv-commits@gna.org
https://mail.gna.org/listinfo/freeciv-commits

Reply via email to