Author: mir3x
Date: Wed Aug 20 11:08:51 2014
New Revision: 25956
URL: http://svn.gna.org/viewcvs/freeciv?rev=25956view=rev
Log:
Added options to start page:
-starting game
-loading game
-loading scenarios
-browsing files to locate saves/scenarios
See patch #5053
Modified:
Author: mir3x
Date: Wed Aug 20 11:09:06 2014
New Revision: 25957
URL: http://svn.gna.org/viewcvs/freeciv?rev=25957view=rev
Log:
Added options to start page:
-starting game
-loading game
-loading scenarios
-browsing files to locate saves/scenarios
See patch #5053
Modified:
Author: sveinung
Date: Wed Aug 20 11:16:12 2014
New Revision: 25958
URL: http://svn.gna.org/viewcvs/freeciv?rev=25958view=rev
Log:
SDL clients: Fix segfault during industrial sabotage in a city with no buildings
The dialog were the building to sabotage would only initialize the variable
Author: sveinung
Date: Wed Aug 20 11:16:56 2014
New Revision: 25959
URL: http://svn.gna.org/viewcvs/freeciv?rev=25959view=rev
Log:
SDL clients: Fix segfault during industrial sabotage in a city with no buildings
The dialog were the building to sabotage would only initialize the variable
Author: sveinung
Date: Wed Aug 20 11:17:37 2014
New Revision: 25960
URL: http://svn.gna.org/viewcvs/freeciv?rev=25960view=rev
Log:
SDL clients: Fix segfault during industrial sabotage in a city with no buildings
The dialog were the building to sabotage would only initialize the variable
Author: cazfi
Date: Wed Aug 20 23:21:53 2014
New Revision: 25963
URL: http://svn.gna.org/viewcvs/freeciv?rev=25963view=rev
Log:
Added configure options to set path for .desktop and .appdata.xml files.
Requested by Begasus
See patch #5047
Modified:
branches/S2_4/client/Makefile.am
Author: cazfi
Date: Wed Aug 20 23:21:43 2014
New Revision: 25961
URL: http://svn.gna.org/viewcvs/freeciv?rev=25961view=rev
Log:
Added configure options to set path for .desktop and .appdata.xml files.
Requested by Begasus
See patch #5047
Modified:
trunk/client/Makefile.am
Author: cazfi
Date: Wed Aug 20 23:58:09 2014
New Revision: 25964
URL: http://svn.gna.org/viewcvs/freeciv?rev=25964view=rev
Log:
Call AI callbacks gained_control and lost_control when AI gets ot loses control
of /away player.
See patch #5046
Modified:
trunk/ai/default/aiplayer.c
Author: cazfi
Date: Wed Aug 20 23:58:13 2014
New Revision: 25965
URL: http://svn.gna.org/viewcvs/freeciv?rev=25965view=rev
Log:
Call AI callbacks gained_control and lost_control when AI gets ot loses control
of /away player.
See patch #5046
Modified:
branches/S2_5/server/stdinhand.c
Author: cazfi
Date: Wed Aug 20 23:58:18 2014
New Revision: 25966
URL: http://svn.gna.org/viewcvs/freeciv?rev=25966view=rev
Log:
Call AI callbacks gained_control and lost_control when AI gets ot loses control
of /away player.
See patch #5046
Modified:
branches/S2_4/server/stdinhand.c
Author: cazfi
Date: Thu Aug 21 00:17:09 2014
New Revision: 25969
URL: http://svn.gna.org/viewcvs/freeciv?rev=25969view=rev
Log:
Made find_next_free_port() criteria for acceptable port to match what server
considers
acceptable when it actually binds the port. This should greatly reduce the
cases
Author: cazfi
Date: Thu Aug 21 00:16:57 2014
New Revision: 25967
URL: http://svn.gna.org/viewcvs/freeciv?rev=25967view=rev
Log:
Made find_next_free_port() criteria for acceptable port to match what server
considers
acceptable when it actually binds the port. This should greatly reduce the
cases
Author: cazfi
Date: Thu Aug 21 00:17:02 2014
New Revision: 25968
URL: http://svn.gna.org/viewcvs/freeciv?rev=25968view=rev
Log:
Made find_next_free_port() criteria for acceptable port to match what server
considers
acceptable when it actually binds the port. This should greatly reduce the
cases
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