Author: cazfi
Date: Sat Nov 22 09:54:41 2014
New Revision: 27098

URL: http://svn.gna.org/viewcvs/freeciv?rev=27098&view=rev
Log:
Removed outdated README.SDLClient

See patch #5433

Removed:
    trunk/doc/README.SDLClient
Modified:
    trunk/doc/Makefile.am

Modified: trunk/doc/Makefile.am
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/doc/Makefile.am?rev=27098&r1=27097&r2=27098&view=diff
==============================================================================
--- trunk/doc/Makefile.am       (original)
+++ trunk/doc/Makefile.am       Sat Nov 22 09:54:41 2014
@@ -28,7 +28,6 @@
        README.ruleset_civ2civ3 \
        README.rulesets         \
        README.scorelog         \
-       README.SDLClient        \
        README.sound            \
        TODO
 

Removed: trunk/doc/README.SDLClient
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.SDLClient?rev=27097&view=auto
==============================================================================
--- trunk/doc/README.SDLClient  (original)
+++ trunk/doc/README.SDLClient  (removed)
@@ -1,106 +0,0 @@
-______________
-First of all :
---------------
-
- -  Some part of graphics and SDL gfx code come from Michael Speck
-    and his "LGeneral" (GPL). Great thanks for his job.
-     
- -  The zoom and putline functions come from SDL_gfx-2.0 lib (LGPL).
-    AA_ZoomSurfaceFastRGBA(...) function and some others in SDLClient
-    are my invention.
- 
-_____________
-Requirements:
--------------
-
-SDL
-SDL_image ( req: libpng )
-FreeType2
-iconv
-
-To compile use:
-
-autogen.sh
-configure --enable-client=sdl
-make
-and pray :)
-
-See also the section on SDLClient in INSTALL
-
-__________
-Some Info:
-----------
-
-Current default GUI theme is "Human" by Hogne HÃ¥skjold. To use
-another theme, start the client with the --theme yourtheme option.
-
-See also http://www.freeciv.org/wiki/Themes
-
-If your CPU has MMX1 registers then goto gui-sdl/graphics.h line 31 and 
-#define HAVE_MMX1 parm.
-
-If you want report draw bug in SDLClient then please attach your 
-screen bits per pixel coding.
-
-_________________
-In-game controls:
------------------
-
-    - <Tab> to show input dialog (chatline)
-    - <ctrl - shift - w> hide/show fog of war
-    - <ctrl - w> hide/show city worker output on map
-    - <ctrl - r> hide/show road/railroad
-    - <ctrl - shift - t> hide/show terrain
-    - <ctrl - t> hide/show city traderoutes
-    - <ctrl - i> hide/show irrigation/farmlands
-    - <ctrl - u> hide/show units    
-    - <ctrl - o> hide/show pollution
-    - <ctrl - p> hide/show city production
-    - <ctrl - s> hide/show map specials
-    - <ctrl - g> hide/show map grid
-    - <ctrl - b> hide/show national borders
-    - <ctrl - l> hide/show nuke waste
-    - <ctrl - c> hide/show cities
-    - <ctrl - n> hide/show city names
-    - <print screen> make screenschot
-    - <F1> - cities report
-    - <F2> - units report
-    - <F3> - players report    
-    - <F5> - economy report
-    - <F6> - science report
-    - <F7> - wonder list
-    - <F8> - top 5 cities
-    - <F10> - hide/show log
-    - <F11> - demographic
-    - <F12> - your spaceship
-    - <MMB> - advanced menu    
-    - <Left Shift + LMB> - advanced menu
-    - <left CTRL + LBM on city> - open production dialog.
-    - <left ALT + LBM on city> - open buy production dialog
-    - if active unit stays on city then <Enter> opens the city dialog
-    - <Esc> - options dialog
-    - <Shift + Enter> - end turn
-  In options dialog:
-    - <q> exit game
-  In city dialog:
-    - <c> change production dlg.
-    - <h> hurry production dlg.
-    - <a> governor dlg.
-  All dialogs:
-    - <Esc> - exit/close dlg.
-    - <Enter> - ok/commit/etc.
-  In Worklist dialog:
-    - <LMB> on "target" - change production to "target"
-    - <RMB> on "target" - add "target" to work list
-    - <MMB> on "target" - call help about "target"
-    - <LMB> on "worklist item" - swap "item" up
-    - <RMB> on "worklist item" - swap "item" down
-    - <MMB> on "worklist item" - remove "item" from worklist.
-  In Science dialog:
-    - <MMB> on "target" - call help about "target"
-  In Unit Info Window
-    - <LMB> - next unit.
-    - <RMB> - center on focused unit.
-  On MiniMap :
-    - <RMB> center map here.
-    - <???> open minimap scaling dialog.


_______________________________________________
Freeciv-commits mailing list
Freeciv-commits@gna.org
https://mail.gna.org/listinfo/freeciv-commits

Reply via email to