Author: sveinung Date: Sat Dec 13 18:43:27 2014 New Revision: 27285 URL: http://svn.gna.org/viewcvs/freeciv?rev=27285&view=rev Log: civ2civ3: Crusaders no longer cause military unhappiness
This makes the religious tech path more attractive. Patch by David Fernandez <bardo> See patch #5543 Modified: trunk/data/civ2civ3/units.ruleset trunk/doc/README.ruleset_civ2civ3 Modified: trunk/data/civ2civ3/units.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/units.ruleset?rev=27285&r1=27284&r2=27285&view=diff ============================================================================== --- trunk/data/civ2civ3/units.ruleset (original) +++ trunk/data/civ2civ3/units.ruleset Sat Dec 13 18:43:27 2014 @@ -1140,7 +1140,7 @@ vision_radius_sq = 2 transport_cap = 0 fuel = 0 -uk_happy = 1 +uk_happy = 0 uk_shield = 1 uk_food = 1 uk_gold = 1 Modified: trunk/doc/README.ruleset_civ2civ3 URL: http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.ruleset_civ2civ3?rev=27285&r1=27284&r2=27285&view=diff ============================================================================== --- trunk/doc/README.ruleset_civ2civ3 (original) +++ trunk/doc/README.ruleset_civ2civ3 Sat Dec 13 18:43:27 2014 @@ -277,7 +277,7 @@ - Land units can capture enemy Migrants (as slaves) and Caravans/Freights (as loot). - Wheeled units (new unit class "Big land") can't move to Mountains, Jungles and Swamps, unless they are travelling on a road. They do not get defensive bonuses from the terrain, can not perform pillage, and need Galleons or Transports to travel by sea. - Added Elephants from civ2, available with Polytheism: (at/def/mov-hp,cost) = (3/2/2-10,30). Obsolete by Dragoons. -- Added Crusaders from civ2, available with Monotheism: (5/1/2-10,40). Obsolete by Dragoons. +- Added Crusaders from civ2, available with Monotheism: (5/1/2-10,40). Obsolete by Dragoons. They do not cause military unhappiness. - Added Fanatics from civ2, available with Guerrilla, under Fundamentalism government: (5/5/1-20,20). They cost 1 population, but do not cause unhappiness and do not need upkeep. - Archers defense reduced to 1 (was 2), and cost to 20 (was 30). Legion cost reduced to 30 (was 40). This way the ratio Attack/Cost of ancient units is more even to Catapults. @@ -307,14 +307,14 @@ Riflemen 5 4 1 1 20 *50 *Marines Alpine Troops *7 *4 1 1 20 *60 IgTer Partisan 4 *5 1 1 20 *60 IgTer, IgZOC -Fanatics *5 *5 1 1 20 20 *1 Pop, No upkeep +Fanatics *5 *5 1 1 20 20 *1 Pop, No upkeep, No unhappy Marines 8 5 1 1 20 60 Marines Paratroopers 6 4 1 1 20 60 Paratroopers Horsemen 2 1 2 1 10 20 Chariot *4 1 2 1 10 30 *Wheeled Elephants *3 *2 2 1 10 *30 -Crusaders 5 1 2 1 10 40 +Crusaders 5 1 2 1 10 40 *No unhappy Knights 4 *3 2 1 10 40 Dragoons 5 2 2 1 20 50 Cavalry 8 3 2 1 20 60 _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits