Author: jtn Date: Mon Jan 19 22:25:49 2015 New Revision: 27740 URL: http://svn.gna.org/viewcvs/freeciv?rev=27740&view=rev Log: Make civ2civ3 Output_Penalty_Tile effects consistent.
Now that wonders are only obsoleted by a player's own tech (patch #5542), the cancellation of this penalty by the tech obsoleting Pyramids (Railroad) should also be at player range. Patch by David Fernandez (bardo@gna), requested by me. See gna bug #23155. Modified: branches/S2_6/data/civ2civ3/effects.ruleset branches/S2_6/doc/README.ruleset_civ2civ3 Modified: branches/S2_6/data/civ2civ3/effects.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/effects.ruleset?rev=27740&r1=27739&r2=27740&view=diff ============================================================================== --- branches/S2_6/data/civ2civ3/effects.ruleset (original) +++ branches/S2_6/data/civ2civ3/effects.ruleset Mon Jan 19 22:25:49 2015 @@ -1396,36 +1396,35 @@ "Gov", "Communism", "Player" } +; Railroad because makes Pyramids obsolete [effect_gov_tile_penalty_anarchy] type = "Output_Penalty_Tile" value = 2 reqs = - { "type", "name", "range", "present", "survives" - "Gov", "Anarchy", "Player", TRUE, FALSE - "Building", "Pyramids", "Player", FALSE, FALSE - "Tech", "Railroad", "World", FALSE, TRUE - } - -; Railroad because makes Pyramids obsolete + { "type", "name", "range", "present" + "Gov", "Anarchy", "Player", TRUE + "Building", "Pyramids", "Player", FALSE + "Tech", "Railroad", "Player", FALSE + } + [effect_gov_tile_penalty_tribal] type = "Output_Penalty_Tile" value = 2 reqs = - { "type", "name", "range", "present", "survives" - "Gov", "Tribal", "Player", TRUE, FALSE - "Building", "Pyramids", "Player", FALSE, FALSE - "Tech", "Railroad", "World", FALSE, TRUE - } - -; Railroad because makes Pyramids obsolete + { "type", "name", "range", "present" + "Gov", "Tribal", "Player", TRUE + "Building", "Pyramids", "Player", FALSE + "Tech", "Railroad", "Player", FALSE + } + [effect_gov_tile_penalty_despotism] type = "Output_Penalty_Tile" value = 2 reqs = - { "type", "name", "range", "present", "survives" - "Gov", "Despotism", "Player", TRUE, FALSE - "Building", "Pyramids", "Player", FALSE, FALSE - "Tech", "Railroad", "World", FALSE, TRUE + { "type", "name", "range", "present" + "Gov", "Despotism", "Player", TRUE + "Building", "Pyramids", "Player", FALSE + "Tech", "Railroad", "Player", FALSE } [effect_gov_tile_bonus_republic] Modified: branches/S2_6/doc/README.ruleset_civ2civ3 URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.ruleset_civ2civ3?rev=27740&r1=27739&r2=27740&view=diff ============================================================================== --- branches/S2_6/doc/README.ruleset_civ2civ3 (original) +++ branches/S2_6/doc/README.ruleset_civ2civ3 Mon Jan 19 22:25:49 2015 @@ -186,7 +186,7 @@ * Corruption by Distance is increased by 1 until The Corporation is researched by the player. ** Waste by Distance is increased by 1 until Trade is researched by the player. -# This penalty is negated by The Pyramids wonder, and the penalty disappears for everybody when The Pyramids become obsolete. +# This penalty is negated by The Pyramids wonder, or when Railroad is researched by the player. + Partisans appear in conquered cities (democratic or communist) if Guerrilla Warfare has been researched by any player. - Added Fundamentalism (available with Theology), Tribal (available at start) and Federation (available with Economics). _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits