Author: cazfi Date: Sat Jan 24 11:30:02 2015 New Revision: 27798 URL: http://svn.gna.org/viewcvs/freeciv?rev=27798&view=rev Log: Made experimental ruleset max traderoutes rules same as in classic
Requested by aloril See patch #5735 Modified: branches/S2_5/data/experimental/effects.ruleset Modified: branches/S2_5/data/experimental/effects.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/effects.ruleset?rev=27798&r1=27797&r2=27798&view=diff ============================================================================== --- branches/S2_5/data/experimental/effects.ruleset (original) +++ branches/S2_5/data/experimental/effects.ruleset Sat Jan 24 11:30:02 2015 @@ -2484,7 +2484,23 @@ [effect_trade_routes] type = "Max_Trade_Routes" -value = 4 +value = 2 + +[effect_trade_routes_magnetism] +type = "Max_Trade_Routes" +value = 1 +reqs = + { "type", "name", "range" + "Tech", "Magnetism", "Player" + } + +[effect_trade_routes_corporation] +type = "Max_Trade_Routes" +value = 1 +reqs = + { "type", "name", "range" + "Tech", "The Corporation", "Player" + } ; Base vision range - radius of vision is sqrt(2) = 1.41 [effect_city_vision_0] _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits