Author: cazfi Date: Sat Feb 14 19:10:45 2015 New Revision: 28136 URL: http://svn.gna.org/viewcvs/freeciv?rev=28136&view=rev Log: Fixed boolean "Tile_Workable" effect not to be considered TRUE when it has negative value.
See bug #23266 Modified: trunk/common/city.c trunk/doc/README.effects Modified: trunk/common/city.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/common/city.c?rev=28136&r1=28135&r2=28136&view=diff ============================================================================== --- trunk/common/city.c (original) +++ trunk/common/city.c Sat Feb 14 19:10:45 2015 @@ -1357,7 +1357,7 @@ return FALSE; } - if (!get_city_tile_output_bonus(pcity, ptile, NULL, EFT_TILE_WORKABLE)) { + if (get_city_tile_output_bonus(pcity, ptile, NULL, EFT_TILE_WORKABLE) <= 0) { return FALSE; } Modified: trunk/doc/README.effects URL: http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.effects?rev=28136&r1=28135&r2=28136&view=diff ============================================================================== --- trunk/doc/README.effects (original) +++ trunk/doc/README.effects Sat Feb 14 19:10:45 2015 @@ -439,7 +439,7 @@ "Shield2Gold" flag will be affected by this. Tile_Workable - If value != 0, city can work target tile. + If value > 0, city can work target tile. Irrig_Possible If value > 0, unit can build irrigation to target tile. In addition to _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits