Author: cazfi Date: Sat May 9 11:35:41 2015 New Revision: 29023 URL: http://svn.gna.org/viewcvs/freeciv?rev=29023&view=rev Log: Corrected Fortress to hide Fort instead of itself in civ2civ3 ruleset.
See bug #23570 Modified: branches/S2_6/data/civ2civ3/terrain.ruleset Modified: branches/S2_6/data/civ2civ3/terrain.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/terrain.ruleset?rev=29023&r1=29022&r2=29023&view=diff ============================================================================== --- branches/S2_6/data/civ2civ3/terrain.ruleset (original) +++ branches/S2_6/data/civ2civ3/terrain.ruleset Sat May 9 11:35:41 2015 @@ -1252,6 +1252,7 @@ removal_time = 0 native_to = "Land", "Small Land", "Big Land" conflicts = "Airstrip", "Airbase" +hidden_by = "Fortress" flags = "NativeTile" ; /* xgettext:no-c-format */ helptext = _("\ @@ -1285,7 +1286,6 @@ removal_time = 0 native_to = "Land", "Small Land", "Big Land" conflicts = "Airstrip", "Airbase" -hidden_by = "Fortress" flags = "NativeTile" helptext = _("\ Fortresses are more permanent forts; construction on them can only begin \ _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits