Author: cazfi
Date: Sat May  9 11:35:41 2015
New Revision: 29023

URL: http://svn.gna.org/viewcvs/freeciv?rev=29023&view=rev
Log:
Corrected Fortress to hide Fort instead of itself in civ2civ3 ruleset.

See bug #23570

Modified:
    branches/S2_6/data/civ2civ3/terrain.ruleset

Modified: branches/S2_6/data/civ2civ3/terrain.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/terrain.ruleset?rev=29023&r1=29022&r2=29023&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/terrain.ruleset (original)
+++ branches/S2_6/data/civ2civ3/terrain.ruleset Sat May  9 11:35:41 2015
@@ -1252,6 +1252,7 @@
 removal_time   = 0
 native_to      = "Land", "Small Land", "Big Land"
 conflicts      = "Airstrip", "Airbase"
+hidden_by      = "Fortress"
 flags          = "NativeTile"
 ; /* xgettext:no-c-format */
 helptext       = _("\
@@ -1285,7 +1286,6 @@
 removal_time   = 0
 native_to      = "Land", "Small Land", "Big Land"
 conflicts      = "Airstrip", "Airbase"
-hidden_by      = "Fortress"
 flags          = "NativeTile"
 helptext       = _("\
 Fortresses are more permanent forts; construction on them can only begin \


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