Author: jtn Date: Tue May 12 09:25:40 2015 New Revision: 29068 URL: http://svn.gna.org/viewcvs/freeciv?rev=29068&view=rev Log: Example policy in experimental ruleset.
"Personal Freedom", based on original idea by SÅ‚awomir Lach (lachu@gna). See gna patch #6078. Modified: branches/S2_6/data/experimental/effects.ruleset branches/S2_6/data/experimental/governments.ruleset branches/S2_6/doc/README.ruleset_experimental Modified: branches/S2_6/data/experimental/effects.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/effects.ruleset?rev=29068&r1=29067&r2=29068&view=diff ============================================================================== --- branches/S2_6/data/experimental/effects.ruleset (original) +++ branches/S2_6/data/experimental/effects.ruleset Tue May 12 09:25:40 2015 @@ -369,6 +369,23 @@ "Gov", "Democracy", "Player" } +[effect_personal_freedom_unit_unhappiness] +type = "Unhappy_Factor" +value = 1 +multiplier = "Personal Freedom" +reqs = + { "type", "name", "range" + } + +[effect_personal_freedom_science_bonus] +type = "Output_Bonus_2" +value = 10 +multiplier = "Personal Freedom" +reqs = + { "type", "name", "range" + "OutputType", "Science", "Local" + } + [effect_upkeep_free_units_anarchy] type = "Unit_Upkeep_Free_Per_City" value = 3 Modified: branches/S2_6/data/experimental/governments.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/experimental/governments.ruleset?rev=29068&r1=29067&r2=29068&view=diff ============================================================================== --- branches/S2_6/data/experimental/governments.ruleset (original) +++ branches/S2_6/data/experimental/governments.ruleset Tue May 12 09:25:40 2015 @@ -204,3 +204,16 @@ ; newlines so that xgettext parsing works ; ; */ <-- avoid gettext warnings + +[multiplier_personal_freedom] +name = _("Personal Freedom") +start = 0 +stop = 5 +step = 1 +default = 0 +; /* xgettext:no-c-format */ +helptext = _("\ +Each step of personal freedom you allow your citizens yields a 10% \ +increase in science output, but makes an additional citizen unhappy \ +for every aggressively deployed military unit.\ +") Modified: branches/S2_6/doc/README.ruleset_experimental URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.ruleset_experimental?rev=29068&r1=29067&r2=29068&view=diff ============================================================================== --- branches/S2_6/doc/README.ruleset_experimental (original) +++ branches/S2_6/doc/README.ruleset_experimental Tue May 12 09:25:40 2015 @@ -90,6 +90,9 @@ and Republic one in every two citizens, and under Democracy one in every three citizen is unhappy because of the war against their homeland. +- Custom policy "Personal Freedom". You can trade off a science bonus + against extra unhappiness from your aggressive military units. + - There's only two disaster types; Earthquake and Fire, and they both can destroy a building from a city. _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits