Author: sveinung
Date: Thu Jul  9 11:35:35 2015
New Revision: 29209

URL: http://svn.gna.org/viewcvs/freeciv?rev=29209&view=rev
Log:
Improve comment header of give_distorted_map()

Modified:
    trunk/server/maphand.c

Modified: trunk/server/maphand.c
URL: 
http://svn.gna.org/viewcvs/freeciv/trunk/server/maphand.c?rev=29209&r1=29208&r2=29209&view=diff
==============================================================================
--- trunk/server/maphand.c      (original)
+++ trunk/server/maphand.c      Thu Jul  9 11:35:35 2015
@@ -2275,12 +2275,12 @@
   }
 }
 
-/****************************************************************************
+/**************************************************************************
   Give player pto the map of pfrom, but do some random damage; good to bad
   is the ratio of tiles revealed to tiles not revealed, e.g., calling
-  give_distorted_map(pfrom, pto, 1, 1) reveals half the map on average. 
-  If reveal_cities is TRUE tiles with cities are always revealed.
-****************************************************************************/
+  give_distorted_map(pfrom, pto, 1, 1, TRUE) reveals half the map on
+  average. If reveal_cities is TRUE tiles with cities are always revealed.
+**************************************************************************/
 void give_distorted_map(struct player *pfrom, struct player *pto,
                         int good, int bad, bool reveal_cities)
 {


_______________________________________________
Freeciv-commits mailing list
Freeciv-commits@gna.org
https://mail.gna.org/listinfo/freeciv-commits

Reply via email to