Author: sveinung Date: Thu Jul 9 11:35:35 2015 New Revision: 29209 URL: http://svn.gna.org/viewcvs/freeciv?rev=29209&view=rev Log: Improve comment header of give_distorted_map()
Modified: trunk/server/maphand.c Modified: trunk/server/maphand.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/maphand.c?rev=29209&r1=29208&r2=29209&view=diff ============================================================================== --- trunk/server/maphand.c (original) +++ trunk/server/maphand.c Thu Jul 9 11:35:35 2015 @@ -2275,12 +2275,12 @@ } } -/**************************************************************************** +/************************************************************************** Give player pto the map of pfrom, but do some random damage; good to bad is the ratio of tiles revealed to tiles not revealed, e.g., calling - give_distorted_map(pfrom, pto, 1, 1) reveals half the map on average. - If reveal_cities is TRUE tiles with cities are always revealed. -****************************************************************************/ + give_distorted_map(pfrom, pto, 1, 1, TRUE) reveals half the map on + average. If reveal_cities is TRUE tiles with cities are always revealed. +**************************************************************************/ void give_distorted_map(struct player *pfrom, struct player *pto, int good, int bad, bool reveal_cities) { _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits