Author: sveinung Date: Mon Jul 20 10:04:33 2015 New Revision: 29229 URL: http://svn.gna.org/viewcvs/freeciv?rev=29229&view=rev Log: Unhardcode the "transported units can't bombard" rule
See patch #6133 Modified: trunk/common/actions.c trunk/data/alien/game.ruleset trunk/data/civ2civ3/game.ruleset trunk/doc/README.actions trunk/server/rscompat.c Modified: trunk/common/actions.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/common/actions.c?rev=29229&r1=29228&r2=29229&view=diff ============================================================================== --- trunk/common/actions.c (original) +++ trunk/common/actions.c Mon Jul 20 10:04:33 2015 @@ -631,11 +631,6 @@ } /* TODO: Move to the ruleset. */ - if (unit_transported(actor_unit)) { - return FALSE; - } - - /* TODO: Move to the ruleset. */ if (!pplayers_at_war(unit_owner(target_unit), actor_player)) { return FALSE; } Modified: trunk/data/alien/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=29229&r1=29228&r2=29229&view=diff ============================================================================== --- trunk/data/alien/game.ruleset (original) +++ trunk/data/alien/game.ruleset Mon Jul 20 10:04:33 2015 @@ -337,6 +337,7 @@ actor_reqs = { "type", "name", "range", "present" "Unitflag", "Bombarder", "Local", TRUE + "UnitState", "Transported", "Local", FALSE } target_reqs = { "type", "name", "range", "present" Modified: trunk/data/civ2civ3/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/game.ruleset?rev=29229&r1=29228&r2=29229&view=diff ============================================================================== --- trunk/data/civ2civ3/game.ruleset (original) +++ trunk/data/civ2civ3/game.ruleset Mon Jul 20 10:04:33 2015 @@ -434,6 +434,7 @@ actor_reqs = { "type", "name", "range", "present" "Unitflag", "Bombarder", "Local", TRUE + "UnitState", "Transported", "Local", FALSE } target_reqs = { "type", "name", "range", "present" Modified: trunk/doc/README.actions URL: http://svn.gna.org/viewcvs/freeciv/trunk/doc/README.actions?rev=29229&r1=29228&r2=29229&view=diff ============================================================================== --- trunk/doc/README.actions (original) +++ trunk/doc/README.actions Mon Jul 20 10:04:33 2015 @@ -237,7 +237,6 @@ * UI name can be set using ui_name_bombard * actor must have a bombard_rate > 0 * actor must be on the same tile as the target or on the tile next to it. - * actor can't be transported. * actor must have at least 1 move fragment left. * target can't be in a city the actor player isn't at war with. * target must be foreign. Modified: trunk/server/rscompat.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/rscompat.c?rev=29229&r1=29228&r2=29229&view=diff ============================================================================== --- trunk/server/rscompat.c (original) +++ trunk/server/rscompat.c Mon Jul 20 10:04:33 2015 @@ -315,6 +315,11 @@ req_from_str("UnitFlag", "Local", FALSE, TRUE, "Bombarder")); + /* The actor unit can't be transported. */ + requirement_vector_append(&enabler->actor_reqs, + req_from_str("UnitState", "Local", FALSE, + FALSE, "Transported")); + /* The target can't be on an ocean tile. */ requirement_vector_append(&enabler->target_reqs, req_from_str("TerrainClass", "Local", FALSE, _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits