Author: cazfi Date: Mon Aug 3 01:38:22 2015 New Revision: 29303 URL: http://svn.gna.org/viewcvs/freeciv?rev=29303&view=rev Log: Make sure Turn Done button is insensitive for players other than those whose phase it is. The problem manifested itself especially before player's first phase after logging in.
See bug #21633 Modified: trunk/client/mapctrl_common.c Modified: trunk/client/mapctrl_common.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/client/mapctrl_common.c?rev=29303&r1=29302&r2=29303&view=diff ============================================================================== --- trunk/client/mapctrl_common.c (original) +++ trunk/client/mapctrl_common.c Mon Aug 3 01:38:22 2015 @@ -518,6 +518,7 @@ return (can_client_issue_orders() && !client.conn.playing->ai_controlled && !client.conn.playing->phase_done + && is_player_phase(client.conn.playing, game.info.phase) && !agents_busy()); } _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits