Author: sveinung Date: Sun Aug 9 00:48:59 2015 New Revision: 29410 URL: http://svn.gna.org/viewcvs/freeciv?rev=29410&view=rev Log: Consider evaluator omniscience when evaluating hard action requirements
See patch #6190 Modified: trunk/common/actions.c Modified: trunk/common/actions.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/common/actions.c?rev=29410&r1=29409&r2=29410&view=diff ============================================================================== --- trunk/common/actions.c (original) +++ trunk/common/actions.c Sun Aug 9 00:48:59 2015 @@ -497,8 +497,8 @@ When adding a new hard requirement here: * explain why it is a hard requirment in a comment. * remember that this is called from action_prob(). Should information - the player don't have access to be used in a test the way this - function is used must change. + the player don't have access to be used in a test it must check if + this evaluation is omniscient. **************************************************************************/ static bool is_action_possible(const enum gen_action wanted_action, const struct player *actor_player, @@ -516,7 +516,8 @@ const struct unit *target_unit, const struct unit_type *target_unittype, const struct output_type *target_output, - const struct specialist *target_specialist) + const struct specialist *target_specialist, + const bool omniscient) { fc_assert_msg((action_get_target_kind(wanted_action) == ATK_CITY && target_city != NULL) @@ -822,7 +823,8 @@ target_player, target_city, target_building, target_tile, target_unit, target_unittype, - target_output, target_specialist)) { + target_output, target_specialist, + TRUE)) { /* The action enablers are irrelevant since the action it self is * impossible. */ return FALSE; @@ -1297,7 +1299,8 @@ target_player, target_city, target_building, target_tile, target_unit, target_unittype, - target_output, target_specialist)) { + target_output, target_specialist, + FALSE)) { /* The action enablers are irrelevant since the action it self is * impossible. */ return ACTPROB_IMPOSSIBLE; _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits