Author: cazfi Date: Wed Aug 12 19:38:22 2015 New Revision: 29478 URL: http://svn.gna.org/viewcvs/freeciv?rev=29478&view=rev Log: Made "victory_lead_pct" to be just the lead, not 100% for a draw already
See patch #6205 Modified: trunk/data/alien/game.ruleset trunk/data/civ1/game.ruleset trunk/data/civ2/game.ruleset trunk/data/civ2civ3/game.ruleset trunk/data/classic/game.ruleset trunk/data/experimental/game.ruleset trunk/data/multiplayer/game.ruleset trunk/data/stub/game.ruleset trunk/server/srv_main.c Modified: trunk/data/alien/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/alien/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/alien/game.ruleset (original) +++ trunk/data/alien/game.ruleset Wed Aug 12 19:38:22 2015 @@ -434,8 +434,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/civ1/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ1/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/civ1/game.ruleset (original) +++ trunk/data/civ1/game.ruleset Wed Aug 12 19:38:22 2015 @@ -411,8 +411,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/civ2/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/civ2/game.ruleset (original) +++ trunk/data/civ2/game.ruleset Wed Aug 12 19:38:22 2015 @@ -468,8 +468,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/civ2civ3/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/civ2civ3/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/civ2civ3/game.ruleset (original) +++ trunk/data/civ2civ3/game.ruleset Wed Aug 12 19:38:22 2015 @@ -541,8 +541,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/classic/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/classic/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/classic/game.ruleset (original) +++ trunk/data/classic/game.ruleset Wed Aug 12 19:38:22 2015 @@ -497,8 +497,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/experimental/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/experimental/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/experimental/game.ruleset (original) +++ trunk/data/experimental/game.ruleset Wed Aug 12 19:38:22 2015 @@ -515,8 +515,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/multiplayer/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/multiplayer/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/multiplayer/game.ruleset (original) +++ trunk/data/multiplayer/game.ruleset Wed Aug 12 19:38:22 2015 @@ -481,8 +481,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/data/stub/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/stub/game.ruleset?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/data/stub/game.ruleset (original) +++ trunk/data/stub/game.ruleset Wed Aug 12 19:38:22 2015 @@ -268,8 +268,8 @@ ; Minimum culture points for cultural domination victory victory_min_points = 1000 -; Lead needed relative to second best player -victory_lead_pct = 300 +; How big lead relative to second best player is needed for victory +victory_lead_pct = 200 ; How much each culture point affects the migration ; from/to the city. Modified: trunk/server/srv_main.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/srv_main.c?rev=29478&r1=29477&r2=29478&view=diff ============================================================================== --- trunk/server/srv_main.c (original) +++ trunk/server/srv_main.c Wed Aug 12 19:38:22 2015 @@ -520,7 +520,7 @@ } players_iterate_end; if (best != NULL && best_value >= game.info.culture_vic_points - && best_value > second_value * game.info.culture_vic_lead / 100) { + && best_value > second_value * (100 + game.info.culture_vic_lead) / 100) { notify_conn(game.est_connections, NULL, E_GAME_END, ftc_server, _("Game ended in cultural domination victory for %s."), player_name(best)); _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits