Author: sveinung
Date: Tue Sep  1 13:32:14 2015
New Revision: 29753

URL: http://svn.gna.org/viewcvs/freeciv?rev=29753&view=rev
Log:
doc: mine_sprite support is gone from 2.6

See bug #23837

Modified:
    branches/S2_6/doc/README.graphics

Modified: branches/S2_6/doc/README.graphics
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.graphics?rev=29753&r1=29752&r2=29753&view=diff
==============================================================================
--- branches/S2_6/doc/README.graphics   (original)
+++ branches/S2_6/doc/README.graphics   Tue Sep  1 13:32:14 2015
@@ -185,7 +185,6 @@
                           will be blended.
                           The blending mask has sprite t.dither_tile.
   is_reversed           : Draw layers in reverse order.
-  mine_sprite           : Mine sprite for this terrain.
   num_layers            : The number of layers in the terrain. This value
                           must be 1, 2 or 3. Each layer is drawn
                           separately. The layerN options below control the


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