Author: sveinung Date: Tue Sep 1 13:32:14 2015 New Revision: 29753 URL: http://svn.gna.org/viewcvs/freeciv?rev=29753&view=rev Log: doc: mine_sprite support is gone from 2.6
See bug #23837 Modified: branches/S2_6/doc/README.graphics Modified: branches/S2_6/doc/README.graphics URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/doc/README.graphics?rev=29753&r1=29752&r2=29753&view=diff ============================================================================== --- branches/S2_6/doc/README.graphics (original) +++ branches/S2_6/doc/README.graphics Tue Sep 1 13:32:14 2015 @@ -185,7 +185,6 @@ will be blended. The blending mask has sprite t.dither_tile. is_reversed : Draw layers in reverse order. - mine_sprite : Mine sprite for this terrain. num_layers : The number of layers in the terrain. This value must be 1, 2 or 3. Each layer is drawn separately. The layerN options below control the _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits