Author: sveinung Date: Wed Oct 28 02:43:25 2015 New Revision: 30254 URL: http://svn.gna.org/viewcvs/freeciv?rev=30254&view=rev Log: civ2civ3: force establish trade route
I don't know what bardo, the civ2civ3 maintainer, had in mind when we talked about this in patch #5995. Avoid a rule change for 2.6 compared to 2.5 for now. Forbid entering the marketplace when the unit legally can establish a trade route. See patch #6490 Modified: branches/S2_6/data/civ2civ3/game.ruleset Modified: branches/S2_6/data/civ2civ3/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/game.ruleset?rev=30254&r1=30253&r2=30254&view=diff ============================================================================== --- branches/S2_6/data/civ2civ3/game.ruleset (original) +++ branches/S2_6/data/civ2civ3/game.ruleset Wed Oct 28 02:43:25 2015 @@ -186,7 +186,7 @@ ; If force_trade_route is set to TRUE it is illegal for an actor unit to ; enter the marketplace of a city if it can establish a trade route to it ; in stead. -force_trade_route = FALSE +force_trade_route = TRUE ; What each action should be called when showing them to the player. ; The first %s should be before the mnemonic of the action. _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits