Author: cazfi Date: Mon Jan 18 12:15:01 2016 New Revision: 31481 URL: http://svn.gna.org/viewcvs/freeciv?rev=31481&view=rev Log: Added players' consequtive idle turns count to savegame.
Requested by Michal Mazurek <akfaew> See bug #24312 Modified: trunk/data/scenarios/tileset-demo.sav trunk/server/savecompat.c trunk/server/savegame2.c trunk/server/savegame3.c Modified: trunk/data/scenarios/tileset-demo.sav URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/scenarios/tileset-demo.sav?rev=31481&r1=31480&r2=31481&view=diff ============================================================================== --- trunk/data/scenarios/tileset-demo.sav (original) +++ trunk/data/scenarios/tileset-demo.sav Mon Jan 18 12:15:01 2016 @@ -890,6 +890,7 @@ team_no=0 government_name="Despotism" style_by_name="Classical" +idle_turns=0 is_male=TRUE is_alive=TRUE turns_alive=0 @@ -1529,6 +1530,7 @@ team_no=1 government_name="Despotism" style_by_name="Babylonian" +idle_turns=0 is_male=TRUE is_alive=TRUE turns_alive=0 @@ -2141,6 +2143,7 @@ team_no=2 government_name="Despotism" style_by_name="Classical" +idle_turns=0 is_male=TRUE is_alive=TRUE turns_alive=0 @@ -2775,6 +2778,7 @@ team_no=3 government_name="Despotism" style_by_name="Celtic" +idle_turns=0 is_male=TRUE is_alive=TRUE turns_alive=0 @@ -3405,6 +3409,7 @@ team_no=4 government_name="Despotism" style_by_name="Classical" +idle_turns=0 is_male=TRUE is_alive=TRUE turns_alive=0 Modified: trunk/server/savecompat.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/savecompat.c?rev=31481&r1=31480&r2=31481&view=diff ============================================================================== --- trunk/server/savecompat.c (original) +++ trunk/server/savecompat.c Mon Jan 18 12:15:01 2016 @@ -863,7 +863,10 @@ secfile_insert_int(loading->file, turn, "player%d.turns_alive", plrno); /* As if there never has been a war. */ - secfile_insert_int(loading->file, -1, "player%d.last_war", plrno); + secfile_insert_int(loading->file, -1, "player%d.last_war", plrno); + + /* Assume people were playing until current reload */ + secfile_insert_int(loading->file, 0, "player%d.idle_turns", plrno); for (i = 0; i < tsize; i++) { int val; @@ -1391,6 +1394,20 @@ secfile_insert_int_vec(loading->file, tgt_vec, len, "player%d.u%d.tgt_vec", plrno, unit); + } + } + + /* Since version number bump to 2.91.99 */ + + /* Idle turns */ + for (plrno = 0; plrno < nplayers; plrno++) { + int idlet; + + idlet = secfile_lookup_int_default(loading->file, -1, + "player%d.idle_turns", plrno); + + if (idlet == -1) { + secfile_insert_int(loading->file, 0, "player%d.idle_turns", plrno); } } } Modified: trunk/server/savegame2.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/savegame2.c?rev=31481&r1=31480&r2=31481&view=diff ============================================================================== --- trunk/server/savegame2.c (original) +++ trunk/server/savegame2.c Mon Jan 18 12:15:01 2016 @@ -2904,7 +2904,9 @@ plr->style = style; } - plr->nturns_idle = 0; + sg_failure_ret(secfile_lookup_int(loading->file, &plr->nturns_idle, + "player%d.idle_turns", plrno), + "%s", secfile_error()); plr->is_male = secfile_lookup_bool_default(loading->file, TRUE, "player%d.is_male", plrno); sg_failure_ret(secfile_lookup_bool(loading->file, &plr->is_alive, Modified: trunk/server/savegame3.c URL: http://svn.gna.org/viewcvs/freeciv/trunk/server/savegame3.c?rev=31481&r1=31480&r2=31481&view=diff ============================================================================== --- trunk/server/savegame3.c (original) +++ trunk/server/savegame3.c Mon Jan 18 12:15:01 2016 @@ -3690,7 +3690,9 @@ plr->style = style; } - plr->nturns_idle = 0; + sg_failure_ret(secfile_lookup_int(loading->file, &plr->nturns_idle, + "player%d.idle_turns", plrno), + "%s", secfile_error()); plr->is_male = secfile_lookup_bool_default(loading->file, TRUE, "player%d.is_male", plrno); sg_failure_ret(secfile_lookup_bool(loading->file, &plr->is_alive, @@ -4017,6 +4019,8 @@ secfile_insert_str(saving->file, style_rule_name(plr->style), "player%d.style_by_name", plrno); + secfile_insert_int(saving->file, plr->nturns_idle, + "player%d.idle_turns", plrno); secfile_insert_bool(saving->file, plr->is_male, "player%d.is_male", plrno); secfile_insert_bool(saving->file, plr->is_alive, _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits