Author: jtn Date: Wed Jan 20 01:22:50 2016 New Revision: 31500 URL: http://svn.gna.org/viewcvs/freeciv?rev=31500&view=rev Log: Document the circumstances where SDI Defense is ineffective (against weapons owned by you or a teammate or an ally; rules are different on later branches).
After a report by taka@gna. See gna bug #23916. Modified: branches/S2_5/data/civ1/buildings.ruleset branches/S2_5/data/civ2/buildings.ruleset branches/S2_5/data/civ2civ3/buildings.ruleset branches/S2_5/data/classic/buildings.ruleset branches/S2_5/data/experimental/buildings.ruleset branches/S2_5/data/multiplayer/buildings.ruleset Modified: branches/S2_5/data/civ1/buildings.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ1/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff ============================================================================== --- branches/S2_5/data/civ1/buildings.ruleset (original) +++ branches/S2_5/data/civ1/buildings.ruleset Wed Jan 20 01:22:50 2016 @@ -539,9 +539,9 @@ sound_alt = "b_generic" helptext = _("\ Protects a city and its environs (up to 2 tiles away) from attacks\ - by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\ - or attacking a unit (or deliberately exploded) within range, is shot\ - down and simply has no effect.\ + by enemy Nuclear units. A Nuclear unit not owned by you or an ally\ + which attacks a city with SDI Defense, or attacks a unit (or is\ + deliberately exploded) within range, is shot down and simply has no effect.\ ") [building_space_component] Modified: branches/S2_5/data/civ2/buildings.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff ============================================================================== --- branches/S2_5/data/civ2/buildings.ruleset (original) +++ branches/S2_5/data/civ2/buildings.ruleset Wed Jan 20 01:22:50 2016 @@ -707,10 +707,10 @@ sound_alt = "b_generic" helptext = _("\ Protects a city and its environs (up to 2 tiles away) from attacks\ - by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\ - or attacking a unit (or deliberately exploded) within range, is shot\ - down and simply has no effect. Also, doubles defense for units in\ - the city against non-nuclear missiles.\ + by enemy Nuclear units. A Nuclear unit not owned by you or an ally\ + which attacks a city with SDI Defense, or attacks a unit (or is\ + deliberately exploded) within range, is shot down and simply has no effect.\ + Also, doubles defense for units in the city against non-nuclear missiles.\ ") ; NOTE: ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or not? Modified: branches/S2_5/data/civ2civ3/buildings.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff ============================================================================== --- branches/S2_5/data/civ2civ3/buildings.ruleset (original) +++ branches/S2_5/data/civ2civ3/buildings.ruleset Wed Jan 20 01:22:50 2016 @@ -887,11 +887,11 @@ sound_alt = "b_generic" helptext = _("\ Protects a city and its environs (up to 2 tiles away) from attacks \ -by Nuclear units. A Nuclear unit attacking a city with SDI Defense, \ -or attacking a unit (or deliberately exploded) within range, is shot \ -down and simply has no effect. Also, doubles the intrinsic \ -defense strength of units in the city when defending against \ -conventional missiles.\ +by enemy Nuclear units. A Nuclear unit not owned by you or an ally \ +which attacks a city with SDI Defense, or attacks a unit (or is \ +deliberately exploded) within range, is shot down and simply has no effect. \ +Also, doubles the intrinsic defense strength of units in the city when \ +defending against conventional missiles.\ ") [building_sewer_system] Modified: branches/S2_5/data/classic/buildings.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff ============================================================================== --- branches/S2_5/data/classic/buildings.ruleset (original) +++ branches/S2_5/data/classic/buildings.ruleset Wed Jan 20 01:22:50 2016 @@ -770,10 +770,10 @@ sound_alt = "b_generic" helptext = _("\ Protects a city and its environs (up to 2 tiles away) from attacks\ - by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\ - or attacking a unit (or deliberately exploded) within range, is shot\ - down and simply has no effect. Also, doubles defense for units in\ - the city against non-nuclear missiles.\ + by enemy Nuclear units. A Nuclear unit not owned by you or an ally\ + which attacks a city with SDI Defense, or attacks a unit (or is\ + deliberately exploded) within range, is shot down and simply has no effect.\ + Also, doubles defense for units in the city against non-nuclear missiles.\ ") ; NOTE: ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or not? Modified: branches/S2_5/data/experimental/buildings.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff ============================================================================== --- branches/S2_5/data/experimental/buildings.ruleset (original) +++ branches/S2_5/data/experimental/buildings.ruleset Wed Jan 20 01:22:50 2016 @@ -819,10 +819,10 @@ sound_alt = "b_generic" helptext = _("\ Protects a city and its environs (up to 2 tiles away) from attacks\ - by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\ - or attacking a unit (or deliberately exploded) within range, is shot\ - down and simply has no effect. Also, doubles defense for units in\ - the city against non-nuclear missiles.\ + by enemy Nuclear units. A Nuclear unit not owned by you or an ally\ + which attacks a city with SDI Defense, or attacks a unit (or is\ + deliberately exploded) within range, is shot down and simply has no effect.\ + Also, doubles defense for units in the city against non-nuclear missiles.\ ") ; NOTE: ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or not? Modified: branches/S2_5/data/multiplayer/buildings.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/multiplayer/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff ============================================================================== --- branches/S2_5/data/multiplayer/buildings.ruleset (original) +++ branches/S2_5/data/multiplayer/buildings.ruleset Wed Jan 20 01:22:50 2016 @@ -752,10 +752,10 @@ sound_alt = "b_generic" helptext = _("\ Protects a city and its environs (up to 2 tiles away) from attacks\ - by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\ - or attacking a unit (or deliberately exploded) within range, is shot\ - down and simply has no effect. Also, doubles defense for units in\ - the city against non-nuclear missiles.\ + by enemy Nuclear units. A Nuclear unit not owned by you or an ally\ + which attacks a city with SDI Defense, or attacks a unit (or is\ + deliberately exploded) within range, is shot down and simply has no effect.\ + Also, doubles defense for units in the city against non-nuclear missiles.\ ") [building_sewer_system] _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits