Author: jtn
Date: Wed Jan 20 01:22:50 2016
New Revision: 31500

URL: http://svn.gna.org/viewcvs/freeciv?rev=31500&view=rev
Log:
Document the circumstances where SDI Defense is ineffective (against
weapons owned by you or a teammate or an ally; rules are different on
later branches).

After a report by taka@gna.

See gna bug #23916.

Modified:
    branches/S2_5/data/civ1/buildings.ruleset
    branches/S2_5/data/civ2/buildings.ruleset
    branches/S2_5/data/civ2civ3/buildings.ruleset
    branches/S2_5/data/classic/buildings.ruleset
    branches/S2_5/data/experimental/buildings.ruleset
    branches/S2_5/data/multiplayer/buildings.ruleset

Modified: branches/S2_5/data/civ1/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ1/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff
==============================================================================
--- branches/S2_5/data/civ1/buildings.ruleset   (original)
+++ branches/S2_5/data/civ1/buildings.ruleset   Wed Jan 20 01:22:50 2016
@@ -539,9 +539,9 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect.\
+ by enemy Nuclear units. A Nuclear unit not owned by you or an ally\
+ which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
 ")
 
 [building_space_component]

Modified: branches/S2_5/data/civ2/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff
==============================================================================
--- branches/S2_5/data/civ2/buildings.ruleset   (original)
+++ branches/S2_5/data/civ2/buildings.ruleset   Wed Jan 20 01:22:50 2016
@@ -707,10 +707,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by enemy Nuclear units. A Nuclear unit not owned by you or an ally\
+ which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 ; NOTE:
 ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or 
not?

Modified: branches/S2_5/data/civ2civ3/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/civ2civ3/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff
==============================================================================
--- branches/S2_5/data/civ2civ3/buildings.ruleset       (original)
+++ branches/S2_5/data/civ2civ3/buildings.ruleset       Wed Jan 20 01:22:50 2016
@@ -887,11 +887,11 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks \
-by Nuclear units. A Nuclear unit attacking a city with SDI Defense, \
-or attacking a unit (or deliberately exploded) within range, is shot \
-down and simply has no effect. Also, doubles the intrinsic \
-defense strength of units in the city when defending against \
-conventional missiles.\
+by enemy Nuclear units. A Nuclear unit not owned by you or an ally \
+which attacks a city with SDI Defense, or attacks a unit (or is \
+deliberately exploded) within range, is shot down and simply has no effect. \
+Also, doubles the intrinsic defense strength of units in the city when \
+defending against conventional missiles.\
 ")
 
 [building_sewer_system]

Modified: branches/S2_5/data/classic/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/classic/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff
==============================================================================
--- branches/S2_5/data/classic/buildings.ruleset        (original)
+++ branches/S2_5/data/classic/buildings.ruleset        Wed Jan 20 01:22:50 2016
@@ -770,10 +770,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by enemy Nuclear units. A Nuclear unit not owned by you or an ally\
+ which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 ; NOTE:
 ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or 
not?

Modified: branches/S2_5/data/experimental/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/experimental/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff
==============================================================================
--- branches/S2_5/data/experimental/buildings.ruleset   (original)
+++ branches/S2_5/data/experimental/buildings.ruleset   Wed Jan 20 01:22:50 2016
@@ -819,10 +819,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by enemy Nuclear units. A Nuclear unit not owned by you or an ally\
+ which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 ; NOTE:
 ; Civ2 does not document the "Unit_Defend"/"Missile" aspect; does it apply or 
not?

Modified: branches/S2_5/data/multiplayer/buildings.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/data/multiplayer/buildings.ruleset?rev=31500&r1=31499&r2=31500&view=diff
==============================================================================
--- branches/S2_5/data/multiplayer/buildings.ruleset    (original)
+++ branches/S2_5/data/multiplayer/buildings.ruleset    Wed Jan 20 01:22:50 2016
@@ -752,10 +752,10 @@
 sound_alt      = "b_generic"
 helptext       = _("\
 Protects a city and its environs (up to 2 tiles away) from attacks\
- by Nuclear units. A Nuclear unit attacking a city with SDI Defense,\
- or attacking a unit (or deliberately exploded) within range, is shot\
- down and simply has no effect. Also, doubles defense for units in\
- the city against non-nuclear missiles.\
+ by enemy Nuclear units. A Nuclear unit not owned by you or an ally\
+ which attacks a city with SDI Defense, or attacks a unit (or is\
+ deliberately exploded) within range, is shot down and simply has no effect.\
+ Also, doubles defense for units in the city against non-nuclear missiles.\
 ")
 
 [building_sewer_system]


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