Author: jtn Date: Mon Feb 1 10:53:37 2016 New Revision: 31693 URL: http://svn.gna.org/viewcvs/freeciv?rev=31693&view=rev Log: Use Amplio2 goto path sprites in the intended order.
See gna bug #24364. Modified: trunk/data/amplio2/terrain1.spec Modified: trunk/data/amplio2/terrain1.spec URL: http://svn.gna.org/viewcvs/freeciv/trunk/data/amplio2/terrain1.spec?rev=31693&r1=31692&r2=31693&view=diff ============================================================================== --- trunk/data/amplio2/terrain1.spec (original) +++ trunk/data/amplio2/terrain1.spec Mon Feb 1 10:53:37 2016 @@ -130,8 +130,8 @@ 15, 5, "tx.fog" ;goto path sprites - 14, 7, "path.exhausted_mp" ; tip of path, no MP left + 14, 7, "path.step" ; turn boundary within path + 14, 8, "path.exhausted_mp" ; tip of path, no MP left 15, 7, "path.normal" ; tip of path with MP remaining - 14, 8, "path.step" ; turn boundary within path 15, 8, "path.waypoint" } _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits