Author: sveinung
Date: Fri Feb 19 12:27:22 2016
New Revision: 31991

URL: http://svn.gna.org/viewcvs/freeciv?rev=31991&view=rev
Log:
Translation comment spelling fix.

Modified:
    branches/S2_5/client/helpdata.c

Modified: branches/S2_5/client/helpdata.c
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_5/client/helpdata.c?rev=31991&r1=31990&r2=31991&view=diff
==============================================================================
--- branches/S2_5/client/helpdata.c     (original)
+++ branches/S2_5/client/helpdata.c     Fri Feb 19 12:27:22 2016
@@ -407,13 +407,13 @@
     case REQ_RANGE_PLAYER:
       if (!preq->negated) {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) tech flag. */
+                     /* TRANS: %s is a (translatable) tech flag. */
                      _("Requires knowledge of a technology with the "
                        "\"%s\" flag.\n"),
                      
tech_flag_id_translated_name(preq->source.value.techflag));
       } else {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) tech flag. */
+                     /* TRANS: %s is a (translatable) tech flag. */
                      _("Prevented by knowledge of any technology with the "
                        "\"%s\" flag.\n"),
                      
tech_flag_id_translated_name(preq->source.value.techflag));
@@ -422,13 +422,13 @@
     case REQ_RANGE_WORLD:
       if (!preq->negated) {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) tech flag. */
+                     /* TRANS: %s is a (translatable) tech flag. */
                      _("Requires that some player knows a technology "
                        "with the \"%s\" flag.\n"),
                      
tech_flag_id_translated_name(preq->source.value.techflag));
       } else {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) tech flag. */
+                     /* TRANS: %s is a (translatable) tech flag. */
                      _("Requires that no player knows any technology with "
                        "the \"%s\" flag.\n"),
                      
tech_flag_id_translated_name(preq->source.value.techflag));
@@ -1243,12 +1243,12 @@
     case REQ_RANGE_LOCAL:
       if (!preq->negated) {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Requires terrain with the \"%s\" flag on the tile.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
       } else {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Prevented by terrain with the \"%s\" flag on the "
                        "tile.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
@@ -1257,13 +1257,13 @@
     case REQ_RANGE_CADJACENT:
       if (!preq->negated) {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Requires terrain with the \"%s\" flag on the "
                        "tile or a cardinally adjacent tile.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
       } else {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Prevented by terrain with the \"%s\" flag on "
                        "the tile or any cardinally adjacent tile.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
@@ -1272,13 +1272,13 @@
     case REQ_RANGE_ADJACENT:
       if (!preq->negated) {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Requires terrain with the \"%s\" flag on the "
                        "tile or an adjacent tile.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
       } else {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Prevented by terrain with the \"%s\" flag on "
                        "the tile or any adjacent tile.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
@@ -1287,13 +1287,13 @@
     case REQ_RANGE_CITY:
       if (!preq->negated) {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Requires terrain with the \"%s\" flag on a tile "
                        "within the city radius.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
       } else {
         cat_snprintf(buf, bufsz,
-                     /* TRANS: %s is a (translateable) terrain flag. */
+                     /* TRANS: %s is a (translatable) terrain flag. */
                      _("Prevented by terrain with the \"%s\" flag on any tile "
                        "within the city radius.\n"),
                      
terrain_flag_id_translated_name(preq->source.value.terrainflag));
@@ -4094,7 +4094,7 @@
           } else if (unit_type_flag_id_is_valid(unitflag)) {
             /* FIXME: same problems as unitclass */
             cat_snprintf(buf, bufsz,
-                         /* TRANS: %s is a (translateable) unit type flag */
+                         /* TRANS: %s is a (translatable) unit type flag */
                          Q_("?unitflag:* New %s units will be veteran.\n"),
                          unit_type_flag_id_translated_name(unitflag));
           } else if (unittype != NULL) {


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