Author: sveinung Date: Fri Apr 15 12:50:37 2016 New Revision: 32406 URL: http://svn.gna.org/viewcvs/freeciv?rev=32406&view=rev Log: civ2civ3: Encourage border fights.
Allow large cities to steal all tiles from small enemy cities (except the center tile). Patch by David Fernandez <bardo> See patch #7096 Modified: branches/S2_6/data/civ2civ3/game.ruleset Modified: branches/S2_6/data/civ2civ3/game.ruleset URL: http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/game.ruleset?rev=32406&r1=32405&r2=32406&view=diff ============================================================================== --- branches/S2_6/data/civ2civ3/game.ruleset (original) +++ branches/S2_6/data/civ2civ3/game.ruleset Fri Apr 15 12:50:37 2016 @@ -432,7 +432,7 @@ ; If City_Radius_Sq is variable, so is the set of locked tiles; this is ; a squared value, so the radius of the ring of tiles which are workable ; but not locked (or vice versa) varies but the area is constant. -radius_sq_city_permanent = 0 +radius_sq_city_permanent = -5 [research] ; Method of calculating technology costs _______________________________________________ Freeciv-commits mailing list Freeciv-commits@gna.org https://mail.gna.org/listinfo/freeciv-commits