Author: sveinung
Date: Fri Apr 15 12:50:37 2016
New Revision: 32406

URL: http://svn.gna.org/viewcvs/freeciv?rev=32406&view=rev
Log:
civ2civ3: Encourage border fights.

Allow large cities to steal all tiles from small enemy cities (except the
center tile).

Patch by David Fernandez <bardo>

See patch #7096

Modified:
    branches/S2_6/data/civ2civ3/game.ruleset

Modified: branches/S2_6/data/civ2civ3/game.ruleset
URL: 
http://svn.gna.org/viewcvs/freeciv/branches/S2_6/data/civ2civ3/game.ruleset?rev=32406&r1=32405&r2=32406&view=diff
==============================================================================
--- branches/S2_6/data/civ2civ3/game.ruleset    (original)
+++ branches/S2_6/data/civ2civ3/game.ruleset    Fri Apr 15 12:50:37 2016
@@ -432,7 +432,7 @@
 ; If City_Radius_Sq is variable, so is the set of locked tiles; this is
 ; a squared value, so the radius of the ring of tiles which are workable
 ; but not locked (or vice versa) varies but the area is constant.
-radius_sq_city_permanent = 0
+radius_sq_city_permanent = -5
 
 [research]
 ; Method of calculating technology costs


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